{"users":[{"id":3072482,"username":"VictorLerp","name":"VictorLerp","avatar_template":"/user_avatar/forums.unrealengine.com/victorlerp/{size}/738381_2.png","primary_group_name":"Epic_Games_Inc","admin":true,"moderator":true,"trust_level":2,"unreal_badges":"1,5"},{"id":6077055,"username":"SphereCrush1","name":"SphereCrush","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":1,"unreal_badges":null},{"id":7511399,"username":"kamcarama","name":"kamcarama","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":0,"unreal_badges":null},{"id":7678483,"username":"SPI-sema","name":"SPI-sema","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":0,"unreal_badges":null},{"id":7719993,"username":"KetchupFan03","name":"KetchupFan03","avatar_template":"/user_avatar/forums.unrealengine.com/ketchupfan03/{size}/1173357_2.png","trust_level":1,"unreal_badges":null},{"id":3807900,"username":"badbunny_uk","name":"badbunny_uk","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":1,"unreal_badges":null},{"id":5429333,"username":"OndrejTrhan","name":"otrhan","avatar_template":"/user_avatar/forums.unrealengine.com/ondrejtrhan/{size}/906565_2.png","primary_group_name":"Epic_Games_Inc","flair_name":"Epic_Games_Inc","flair_group_id":69,"trust_level":4,"unreal_badges":"5,6"},{"id":7512027,"username":"yellowcab123","name":"yellowcab123","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":0,"unreal_badges":null},{"id":6373691,"username":"rossisbudda","name":"rassGiblet","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":0,"unreal_badges":null},{"id":7795446,"username":"rockguitarzan","name":"rockguitarzan","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":0,"unreal_badges":null},{"id":616602,"username":"Mista_Wicket","name":"Mista_Wicket","avatar_template":"/user_avatar/forums.unrealengine.com/mista_wicket/{size}/1153676_2.png","primary_group_name":"Registered_Users","trust_level":1,"unreal_badges":null},{"id":85910,"username":"zack33","name":"zack33","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users_Approved","trust_level":1,"unreal_badges":null},{"id":4434681,"username":"PresumptivePanda","name":"PresumptivePanda","avatar_template":"/user_avatar/forums.unrealengine.com/presumptivepanda/{size}/1194593_2.png","primary_group_name":"Epic_Games_Inc","flair_name":"Epic_Games_Inc","flair_group_id":69,"moderator":true,"trust_level":3,"unreal_badges":"5"},{"id":36103,"username":"Vollgaser","name":"Vollgaser","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users_Approved","trust_level":2,"unreal_badges":"5"},{"id":7768400,"username":"Sahilverma4","name":"Sahilverma4","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":1,"unreal_badges":null},{"id":52850,"username":"NinjaKillah","name":"NinjaKillah","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":1,"unreal_badges":null},{"id":4884,"username":"TJ_V","name":"TJ_V","avatar_template":"/user_avatar/forums.unrealengine.com/tj_v/{size}/1008648_2.png","primary_group_name":"Epic_Games_Inc","moderator":true,"trust_level":4,"unreal_badges":"1,5,6"},{"id":3377250,"username":"R3D9477","name":"R3D9477","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users_Approved","trust_level":2,"unreal_badges":null},{"id":7650803,"username":"QuingKhaos","name":"QuingKhaos","avatar_template":"/user_avatar/forums.unrealengine.com/quingkhaos/{size}/1167326_2.png","trust_level":2,"unreal_badges":null},{"id":7760416,"username":"elcinplayer","name":"elcinplayer","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":0,"unreal_badges":null},{"id":429231,"username":"turbocheke","name":"turbocheke","avatar_template":"/user_avatar/forums.unrealengine.com/turbocheke/{size}/1186254_2.png","primary_group_name":"Registered_Users_Approved","trust_level":1,"unreal_badges":null},{"id":428513,"username":"Daluz","name":"Daluz","avatar_template":"/user_avatar/forums.unrealengine.com/daluz/{size}/608973_2.png","primary_group_name":"Registered_Users_Approved","trust_level":2,"unreal_badges":null},{"id":4329545,"username":"Run_Dos_Run","name":"Run_Dos_Run","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":2,"unreal_badges":null},{"id":4248033,"username":"holoruss","name":"holoruss","avatar_template":"/user_avatar/forums.unrealengine.com/holoruss/{size}/465513_2.png","primary_group_name":"Registered_Users","trust_level":1,"unreal_badges":null},{"id":7791568,"username":"FaintCanid671","name":"FaintCanid671","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":0,"unreal_badges":null},{"id":11821,"username":"TorQueMoD","name":"TorQueMoD","avatar_template":"/user_avatar/forums.unrealengine.com/torquemod/{size}/710746_2.png","primary_group_name":"Registered_Users_Approved","trust_level":2,"unreal_badges":"5"},{"id":1456126,"username":"Jnky","name":"Jnky","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users_Approved","trust_level":1,"unreal_badges":null},{"id":3659676,"username":"cys10107","name":"cys10107","avatar_template":"/user_avatar/forums.unrealengine.com/cys10107/{size}/749367_2.png","primary_group_name":"Registered_Users","trust_level":2,"unreal_badges":null},{"id":3858181,"username":"Noooooooot","name":"Noooooooot","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":2,"unreal_badges":null},{"id":7220880,"username":"jade_joo","name":"jade_joo","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":1,"unreal_badges":null},{"id":7787752,"username":"saavefn","name":"saavefn","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":0,"unreal_badges":null},{"id":6150588,"username":"Mineblo","name":"Mineblo","avatar_template":"/user_avatar/forums.unrealengine.com/mineblo/{size}/1194583_2.png","trust_level":2,"unreal_badges":"5,6"},{"id":7538518,"username":"psalo","name":"psalo","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":0,"unreal_badges":null},{"id":113951,"username":"JwhiteFosters","name":"JwhiteFosters","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":1,"unreal_badges":null},{"id":7591230,"username":"unity11","name":"unity11","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":1,"unreal_badges":null},{"id":7435766,"username":"JohnathanZhang1","name":"Johnathan Zhang","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":1,"unreal_badges":null},{"id":7654186,"username":"bcjhood","name":"spockinatoga","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":1,"unreal_badges":null},{"id":7775689,"username":"AGameDev1","name":"AGDev","avatar_template":"/user_avatar/forums.unrealengine.com/agamedev1/{size}/1190574_2.png","trust_level":1,"unreal_badges":null},{"id":879913,"username":"OrbitalZones","name":"OrbitalZones","avatar_template":"/user_avatar/forums.unrealengine.com/orbitalzones/{size}/1191613_2.png","primary_group_name":"Registered_Users","trust_level":2,"unreal_badges":"5"},{"id":889290,"username":"MagForceSeven","name":"MagForceSeven","avatar_template":"/user_avatar/forums.unrealengine.com/magforceseven/{size}/906563_2.png","primary_group_name":"Registered_Users_Approved","trust_level":2,"unreal_badges":"5,6"},{"id":7180770,"username":"GeekManGames","name":"GeekManGames","avatar_template":"/user_avatar/forums.unrealengine.com/geekmangames/{size}/1064363_2.png","trust_level":2,"unreal_badges":null},{"id":7782141,"username":"jhommes123","name":"jhommes123","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":0,"unreal_badges":null},{"id":7541914,"username":"outcastflash","name":"outcastflash","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":0,"unreal_badges":null},{"id":7713672,"username":"LykanthricAura","name":"LykanthricAura","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":0,"unreal_badges":null},{"id":4366645,"username":"Artaxeus","name":"Artaxeus","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":1,"unreal_badges":null},{"id":2409315,"username":"Skeletor261","name":"Skeletor261","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":1,"unreal_badges":null},{"id":407,"username":"Aysberg","name":"Aysberg","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users_Approved","trust_level":1,"unreal_badges":null},{"id":7780993,"username":"Lecadres","name":"Lecadres","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":0,"unreal_badges":null},{"id":7780640,"username":"Roxy2migurdia","name":"Roxy2migurdia","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":0,"unreal_badges":null},{"id":20619,"username":"DavidBoura","name":"David_Boura","avatar_template":"/user_avatar/forums.unrealengine.com/davidboura/{size}/998366_2.png","primary_group_name":"Registered_Users_Approved","trust_level":2,"unreal_badges":null},{"id":4432272,"username":"anonymous_user_4e2a53e9","name":"anonymous_user_4e2a53e9","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":2,"unreal_badges":null},{"id":59978,"username":"midgunner66","name":"midgunner66","avatar_template":"/user_avatar/forums.unrealengine.com/midgunner66/{size}/466711_2.png","primary_group_name":"Registered_Users","trust_level":2,"unreal_badges":null},{"id":62,"username":"darthviper107","name":"darthviper107","avatar_template":"/user_avatar/forums.unrealengine.com/darthviper107/{size}/710746_2.png","primary_group_name":"Registered_Users_Approved","trust_level":4,"unreal_badges":"5"},{"id":3139636,"username":"MostHost_LA","name":"MostHost_LA","avatar_template":"/user_avatar/forums.unrealengine.com/mosthost_la/{size}/907035_2.png","primary_group_name":"Registered_Users_Approved","trust_level":2,"unreal_badges":"5,6"},{"id":6365931,"username":"Fuelded","name":"Fuelded","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":2,"unreal_badges":null},{"id":6993863,"username":"PCMast3rRac3","name":"PCMast3rRac3","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":0,"unreal_badges":null},{"id":7734993,"username":"davidwarner24354","name":"davidwarner24354","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":1,"unreal_badges":null},{"id":532,"username":"Arixsus","name":"Arixsus","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users_Approved","trust_level":1,"unreal_badges":null},{"id":5082,"username":"michaelkdaw","name":"michaelkdaw","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users_Approved","trust_level":2,"unreal_badges":null},{"id":1284893,"username":"DryreL","name":"DryreL","avatar_template":"/user_avatar/forums.unrealengine.com/dryrel/{size}/1042339_2.png","primary_group_name":"Registered_Users","trust_level":2,"unreal_badges":null},{"id":7773005,"username":"Sherood.v","name":"Dopustim","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":1,"unreal_badges":null},{"id":1013218,"username":"DEV7591","name":"DEV7591","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users_Approved","trust_level":2,"unreal_badges":"5"},{"id":1094223,"username":"liquidbutt","name":"liquidbutt","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":1,"unreal_badges":null},{"id":2713581,"username":"Teejayke","name":"Teejayke","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":1,"unreal_badges":null},{"id":6604962,"username":"jcdigitallight","name":"jcdigitallight","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":0,"unreal_badges":null},{"id":7612172,"username":"KibaFrost865","name":"KibaFrost865","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":0,"unreal_badges":null},{"id":4062219,"username":"Vinicius_Pires","name":"Vinícius Pires","avatar_template":"/user_avatar/forums.unrealengine.com/vinicius_pires/{size}/1194533_2.png","primary_group_name":"Registered_Users_Approved","trust_level":2,"unreal_badges":"5"},{"id":1150589,"username":"georgii_ivanov","name":"georgii ivanov","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users_Approved","trust_level":1,"unreal_badges":null},{"id":7428666,"username":"kivenemi","name":"kivenemi","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":0,"unreal_badges":null},{"id":7774243,"username":"UsualBoard9095","name":"UsualBoard9095","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":0,"unreal_badges":null},{"id":7354926,"username":"maybebaby64e","name":"maybebaby64e","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":0,"unreal_badges":null},{"id":7645143,"username":"ZhangZou","name":"ZhangZou","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":1,"unreal_badges":null},{"id":175386,"username":"DDemon","name":"DDemon","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users_Approved","trust_level":2,"unreal_badges":"6"},{"id":1159094,"username":"Vecherka","name":"Vecherka","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users_Approved","trust_level":2,"unreal_badges":null},{"id":55726,"username":"tomotaco","name":"tomotaco","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users_Approved","trust_level":2,"unreal_badges":null},{"id":6122941,"username":"TommyTheHeist","name":"TommyTheHeist","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":1,"unreal_badges":null},{"id":156289,"username":"JimHart","name":"JimHart","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":1,"unreal_badges":null}],"primary_groups":[{"id":69,"name":"Epic_Games_Inc"},{"id":16,"name":"Registered_Users"},{"id":33,"name":"Registered_Users_Approved"}],"flair_groups":[{"id":69,"name":"Epic_Games_Inc","flair_url":null,"flair_bg_color":"","flair_color":""}],"topic_list":{"can_create_topic":false,"more_topics_url":"/c/community/community-industry-discussion/57?page=1","per_page":30,"top_tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"},{"id":59,"name":"UE4","slug":"ue4"},{"id":11045,"name":"UE5-0","slug":"ue5-0"},{"id":800,"name":"rotation","slug":"rotation"},{"id":57,"name":"editor","slug":"editor"},{"id":64,"name":"bug-report","slug":"bug-report"},{"id":63,"name":"crash","slug":"crash"},{"id":36,"name":"UE4-27","slug":"ue4-27"},{"id":1,"name":"UE4-26","slug":"ue4-26"},{"id":11425,"name":"fortnite","slug":"fortnite"},{"id":11458,"name":"unreal-editor-for-fortnite","slug":"unreal-editor-for-fortnite"},{"id":11459,"name":"fortnite-creative","slug":"fortnite-creative"},{"id":578,"name":"loading","slug":"loading"},{"id":1446,"name":"project","slug":"project"},{"id":28,"name":"General","slug":"general"},{"id":499,"name":"error","slug":"error"},{"id":841,"name":"beginner","slug":"beginner"},{"id":606,"name":"gpu","slug":"gpu"},{"id":11409,"name":"twinmotion","slug":"twinmotion"},{"id":1246,"name":"resolution","slug":"resolution"},{"id":115,"name":"Components","slug":"components"},{"id":320,"name":"bug","slug":"bug"},{"id":11534,"name":"realityscan","slug":"realityscan"},{"id":933,"name":"runtime","slug":"runtime"},{"id":40,"name":"Android","slug":"android"},{"id":1333,"name":"rotate","slug":"rotate"},{"id":2802,"name":"pie","slug":"pie"},{"id":26,"name":"Blueprint","slug":"blueprint"},{"id":2206,"name":"fullscreen","slug":"fullscreen"},{"id":4725,"name":"datatable","slug":"datatable"},{"id":230,"name":"math","slug":"math"},{"id":1622,"name":"saving","slug":"saving"},{"id":583,"name":"delete","slug":"delete"},{"id":989,"name":"actor","slug":"actor"},{"id":1045,"name":"screen","slug":"screen"},{"id":757,"name":"weapon","slug":"weapon"},{"id":1029,"name":"damage","slug":"damage"},{"id":1340,"name":"load","slug":"load"},{"id":325,"name":"speedtree","slug":"speedtree"},{"id":2148,"name":"teleport","slug":"teleport"},{"id":555,"name":"file","slug":"file"},{"id":1007,"name":"component","slug":"component"},{"id":1178,"name":"standalone","slug":"standalone"},{"id":2124,"name":"newbie","slug":"newbie"},{"id":399,"name":"vector","slug":"vector"},{"id":163,"name":"tutorial","slug":"tutorial"},{"id":2726,"name":"development","slug":"development"},{"id":991,"name":"door","slug":"door"},{"id":602,"name":"fps","slug":"fps"},{"id":2185,"name":"enemy","slug":"enemy"}],"topics":[{"fancy_title":"Work From Home Tips &amp; Tricks | Share yours!","id":140740,"title":"Work From Home Tips & Tricks | Share yours!","slug":"work-from-home-tips-tricks-share-yours","posts_count":23,"reply_count":1,"highest_post_number":29,"image_url":null,"created_at":"2020-03-31T21:10:04.000Z","last_posted_at":"2026-05-05T19:29:26.305Z","bumped":true,"bumped_at":"2026-05-05T19:29:26.305Z","archetype":"regular","unseen":false,"pinned":true,"unpinned":null,"excerpt":"With many of us in our own, unique work from home situations, we’d like to share a few resources that may help: \n\nAutomatic configuration of XGE over VPN (experimental)\nCloud DDC (experimental)\nDisable XGE / Incredibuild\n&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"}],"tags_descriptions":{},"views":12660,"like_count":25,"has_summary":false,"last_poster_username":"KetchupFan03","category_id":57,"op_like_count":12,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":3072482,"primary_group_id":69,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":6077055,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":7511399,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Recent Poster","user_id":7678483,"primary_group_id":null,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":7719993,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"VFX process and STMAP export","id":2642994,"title":"VFX process and STMAP export","slug":"vfx-process-and-stmap-export","posts_count":11,"reply_count":9,"highest_post_number":11,"image_url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/b/3/eb35c8dddac847b557d174d66015e83695f73ece.png","created_at":"2025-08-15T16:11:47.085Z","last_posted_at":"2026-08-14T01:44:53.431Z","bumped":true,"bumped_at":"2026-08-14T01:44:53.431Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Hi, I am trying to develop workflow for 3D camera tracking and model generation from Reality Scan to other 3D software. Currently I am doing the following: \n\nimport image sequence\nSelect all input images and change the ‘&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":[{"max_width":null,"max_height":null,"width":730,"height":822,"url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/b/3/eb35c8dddac847b557d174d66015e83695f73ece.png"},{"max_width":800,"max_height":800,"width":710,"height":800,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/e/b/3/eb35c8dddac847b557d174d66015e83695f73ece_2_710x800.png"},{"max_width":600,"max_height":600,"width":532,"height":600,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/e/b/3/eb35c8dddac847b557d174d66015e83695f73ece_2_532x600.png"},{"max_width":400,"max_height":400,"width":355,"height":400,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/e/b/3/eb35c8dddac847b557d174d66015e83695f73ece_2_355x400.png"},{"max_width":300,"max_height":300,"width":266,"height":300,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/e/b/3/eb35c8dddac847b557d174d66015e83695f73ece_2_266x300.png"},{"max_width":200,"max_height":200,"width":177,"height":200,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/e/b/3/eb35c8dddac847b557d174d66015e83695f73ece_2_177x200.png"}],"tags":[{"id":53,"name":"question","slug":"question"},{"id":11534,"name":"realityscan","slug":"realityscan"}],"tags_descriptions":{},"views":307,"like_count":2,"has_summary":false,"last_poster_username":"rossisbudda","category_id":57,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":true,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":3807900,"primary_group_id":16,"flair_group_id":null},{"extras":null,"description":"Frequent Poster, Accepted Answer","user_id":5429333,"primary_group_id":69,"flair_group_id":69},{"extras":null,"description":"Recent Poster","user_id":7512027,"primary_group_id":null,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":6373691,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Leaving Hybrid attempt by Iclone 8 for Unreal ","id":2743396,"title":"Leaving Hybrid attempt by Iclone 8 for Unreal ","slug":"leaving-hybrid-attempt-by-iclone-8-for-unreal","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2026-08-13T03:12:41.759Z","last_posted_at":"2026-08-13T03:12:41.977Z","bumped":true,"bumped_at":"2026-08-13T03:12:41.977Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"I just made the big switch today from what I thought would be a wonderful hybrid system created by reallusion Called Iclone 8. I’ve been in the film and television business for 30 years before I retired and started as a &hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"}],"tags_descriptions":{},"views":7,"like_count":0,"has_summary":false,"last_poster_username":"rockguitarzan","category_id":57,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":7795446,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Looking for Advice on Hiring Qualified UE Developers for Long‑Term Collaboration (Project Migration + Technical Ownership)","id":2743368,"title":"Looking for Advice on Hiring Qualified UE Developers for Long‑Term Collaboration (Project Migration + Technical Ownership)","slug":"looking-for-advice-on-hiring-qualified-ue-developers-for-long-term-collaboration-project-migration-technical-ownership","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2026-08-12T22:44:02.791Z","last_posted_at":"2026-08-12T22:44:02.974Z","bumped":true,"bumped_at":"2026-08-12T22:44:02.974Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"I’ve been developing a UE project since 2018 as the creator and designer. I currently have a fully functional prototype built in UE 5.0. I’m preparing to integrate a second minigame project, which requires upgrading the &hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"}],"tags_descriptions":{},"views":8,"like_count":0,"has_summary":false,"last_poster_username":"Mista_Wicket","category_id":57,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":616602,"primary_group_id":16,"flair_group_id":null}]},{"fancy_title":"Devlog | Milsim Cooperative Sandbox game","id":2537633,"title":"Devlog | Milsim Cooperative Sandbox game","slug":"devlog-milsim-cooperative-sandbox-game","posts_count":16,"reply_count":4,"highest_post_number":17,"image_url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/6/b/2/6b273da8b99ff595aa17f5f62aedaed9f44d43aa_2_1024x539.jpeg","created_at":"2025-06-02T13:13:15.647Z","last_posted_at":"2026-08-10T14:15:17.285Z","bumped":true,"bumped_at":"2026-08-10T14:15:17.285Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Borderline Dictators (Probably a placeholder name) \nHey everyone! After two months of steady work, I’ve decided to open up a Devlog for the new project I’m building (I’m calling it a project for now because I’m afraid to&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":[{"max_width":null,"max_height":null,"width":1920,"height":1011,"url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/b/2/6b273da8b99ff595aa17f5f62aedaed9f44d43aa.jpeg"},{"max_width":1024,"max_height":1024,"width":1024,"height":539,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/6/b/2/6b273da8b99ff595aa17f5f62aedaed9f44d43aa_2_1024x539.jpeg"},{"max_width":800,"max_height":800,"width":800,"height":421,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/6/b/2/6b273da8b99ff595aa17f5f62aedaed9f44d43aa_2_800x421.jpeg"},{"max_width":600,"max_height":600,"width":600,"height":315,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/6/b/2/6b273da8b99ff595aa17f5f62aedaed9f44d43aa_2_600x315.jpeg"},{"max_width":400,"max_height":400,"width":400,"height":210,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/6/b/2/6b273da8b99ff595aa17f5f62aedaed9f44d43aa_2_400x210.jpeg"},{"max_width":300,"max_height":300,"width":300,"height":157,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/6/b/2/6b273da8b99ff595aa17f5f62aedaed9f44d43aa_2_300x157.jpeg"},{"max_width":200,"max_height":200,"width":200,"height":105,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/6/b/2/6b273da8b99ff595aa17f5f62aedaed9f44d43aa_2_200x105.jpeg"}],"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"}],"tags_descriptions":{},"views":440,"like_count":6,"has_summary":false,"last_poster_username":"Sahilverma4","category_id":57,"op_like_count":2,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":85910,"primary_group_id":33,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":4434681,"primary_group_id":69,"flair_group_id":69},{"extras":null,"description":"Recent Poster","user_id":36103,"primary_group_id":33,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":7768400,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Make Epic Games Launcher finds the compiled unreal engine","id":308778,"title":"Make Epic Games Launcher finds the compiled unreal engine","slug":"make-epic-games-launcher-finds-the-compiled-unreal-engine","posts_count":27,"reply_count":19,"highest_post_number":27,"image_url":null,"created_at":"2015-03-02T20:52:15.000Z","last_posted_at":"2026-08-08T21:29:43.051Z","bumped":true,"bumped_at":"2026-08-08T21:29:43.051Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Well I have Unreal Engine but It’s compiled from the source code and Epic Games Launcher tells that there is no engine installed, Do I need to download Unreal Engine from Epic Games Launcher or is it possible to make the&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"},{"id":59,"name":"UE4","slug":"ue4"}],"tags_descriptions":{"UE4":""},"views":4608,"like_count":10,"has_summary":false,"last_poster_username":"elcinplayer","category_id":57,"op_like_count":1,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":52850,"primary_group_id":16,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":4884,"primary_group_id":69,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":3377250,"primary_group_id":33,"flair_group_id":null},{"extras":null,"description":"Recent Poster","user_id":7650803,"primary_group_id":null,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":7760416,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Groom Exporter from blender, Free Addon","id":686778,"title":"Groom Exporter from blender, Free Addon","slug":"groom-exporter-from-blender-free-addon","posts_count":32,"reply_count":9,"highest_post_number":33,"image_url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/4/1/9/419cb41021618235e1c4ad8f40db66ee9c2408c0_2_1024x360.png","created_at":"2022-11-08T17:15:49.109Z","last_posted_at":"2026-08-08T13:06:30.382Z","bumped":true,"bumped_at":"2026-08-08T13:06:30.382Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"I released a Free Blender Addon for exporting the new Curves object datatype from blender to an alembic file with the Groom schema dictated by Unreal Engine, the exporter gets the Attributes from the object to export &hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":[{"max_width":null,"max_height":null,"width":1280,"height":450,"url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/1/9/419cb41021618235e1c4ad8f40db66ee9c2408c0.png"},{"max_width":1024,"max_height":1024,"width":1024,"height":360,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/4/1/9/419cb41021618235e1c4ad8f40db66ee9c2408c0_2_1024x360.png"},{"max_width":800,"max_height":800,"width":800,"height":281,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/4/1/9/419cb41021618235e1c4ad8f40db66ee9c2408c0_2_800x281.png"},{"max_width":600,"max_height":600,"width":600,"height":210,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/4/1/9/419cb41021618235e1c4ad8f40db66ee9c2408c0_2_600x210.png"},{"max_width":400,"max_height":400,"width":400,"height":140,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/4/1/9/419cb41021618235e1c4ad8f40db66ee9c2408c0_2_400x140.png"},{"max_width":300,"max_height":300,"width":300,"height":105,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/4/1/9/419cb41021618235e1c4ad8f40db66ee9c2408c0_2_300x105.png"},{"max_width":200,"max_height":200,"width":200,"height":70,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/4/1/9/419cb41021618235e1c4ad8f40db66ee9c2408c0_2_200x70.png"}],"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":11045,"name":"UE5-0","slug":"ue5-0"},{"id":784,"name":"export","slug":"export"},{"id":11424,"name":"UE5-1","slug":"ue5-1"},{"id":582,"name":"free","slug":"free"}],"tags_descriptions":{"UE5-0":""},"views":11582,"like_count":15,"has_summary":false,"last_poster_username":"FaintCanid671","category_id":57,"op_like_count":8,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":429231,"primary_group_id":33,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":428513,"primary_group_id":33,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":4329545,"primary_group_id":16,"flair_group_id":null},{"extras":null,"description":"Recent Poster","user_id":4248033,"primary_group_id":16,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":7791568,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Cloth Sim for UE 6","id":2742034,"title":"Cloth Sim for UE 6","slug":"cloth-sim-for-ue-6","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/c/4/e/c4e8612f8a2dfd0b295a825af5e20b6a3a883039_2_1024x576.jpeg","created_at":"2026-08-07T20:19:38.409Z","last_posted_at":"2026-08-07T20:19:38.532Z","bumped":true,"bumped_at":"2026-08-07T20:19:38.532Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Can we get something like this in UE 6? \n\n  \n    \n  \n\n\n\n\nAlso Zozo’s Contact Solver: \n\n\n\n  \n    \n  \n\n\nI realise these aren’t real-time simulations, but one can dream. If Nanite was able to solve polygon limits, there’s b&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":[{"max_width":null,"max_height":null,"width":1280,"height":720,"url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/4/e/c4e8612f8a2dfd0b295a825af5e20b6a3a883039.jpeg"},{"max_width":1024,"max_height":1024,"width":1024,"height":576,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/c/4/e/c4e8612f8a2dfd0b295a825af5e20b6a3a883039_2_1024x576.jpeg"},{"max_width":800,"max_height":800,"width":800,"height":450,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/c/4/e/c4e8612f8a2dfd0b295a825af5e20b6a3a883039_2_800x450.jpeg"},{"max_width":600,"max_height":600,"width":600,"height":337,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/c/4/e/c4e8612f8a2dfd0b295a825af5e20b6a3a883039_2_600x337.jpeg"},{"max_width":400,"max_height":400,"width":400,"height":225,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/c/4/e/c4e8612f8a2dfd0b295a825af5e20b6a3a883039_2_400x225.jpeg"},{"max_width":300,"max_height":300,"width":300,"height":168,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/c/4/e/c4e8612f8a2dfd0b295a825af5e20b6a3a883039_2_300x168.jpeg"},{"max_width":200,"max_height":200,"width":200,"height":112,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/c/4/e/c4e8612f8a2dfd0b295a825af5e20b6a3a883039_2_200x112.jpeg"}],"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":11505,"name":"unreal","slug":"unreal"}],"tags_descriptions":{},"views":24,"like_count":0,"has_summary":false,"last_poster_username":"TorQueMoD","category_id":57,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":11821,"primary_group_id":33,"flair_group_id":null}]},{"fancy_title":"Cine Camera Issue - Black screen","id":2688636,"title":"Cine Camera Issue - Black screen","slug":"cine-camera-issue-black-screen","posts_count":6,"reply_count":4,"highest_post_number":6,"image_url":null,"created_at":"2025-12-30T22:28:02.180Z","last_posted_at":"2026-08-07T00:04:07.072Z","bumped":true,"bumped_at":"2026-08-07T00:04:07.072Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Hi, \nI have a VR Template scene using UE 5.7, that I need to render into a video file for review at Uni. \nThe Issue is that the CineCameras all have a black view when previewing\\Piloting. This is only the case in Lit, th&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"}],"tags_descriptions":{},"views":216,"like_count":2,"has_summary":false,"last_poster_username":"Noooooooot","category_id":57,"op_like_count":1,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":1456126,"primary_group_id":33,"flair_group_id":null},{"extras":null,"description":"Recent Poster","user_id":3659676,"primary_group_id":16,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":3858181,"primary_group_id":16,"flair_group_id":null}]},{"fancy_title":"[Feature Request] Dedicated &lsquo;Custom Skill System&rsquo; and Ability Slots for UEFN","id":2741550,"title":"[Feature Request] Dedicated 'Custom Skill System' and Ability Slots for UEFN","slug":"feature-request-dedicated-custom-skill-system-and-ability-slots-for-uefn","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2026-08-06T02:22:55.396Z","last_posted_at":"2026-08-06T02:22:55.539Z","bumped":true,"bumped_at":"2026-08-06T02:22:55.539Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"1. Overview &amp; Background \nFrom classic 1990s RPGs to modern MOBAs (League of Legends) and class-based shooters (Call of Duty’s Perk system, Team Fortress 2), active and passive skills/abilities serve as a core pillar of &hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":11425,"name":"fortnite","slug":"fortnite"},{"id":11458,"name":"unreal-editor-for-fortnite","slug":"unreal-editor-for-fortnite"},{"id":11459,"name":"fortnite-creative","slug":"fortnite-creative"}],"tags_descriptions":{},"views":32,"like_count":0,"has_summary":false,"last_poster_username":"jade_joo","category_id":57,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":7220880,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Does changing the style of a known person picture (making the picture look 3D) get around the rules from UEFN? ","id":2740462,"title":"Does changing the style of a known person picture (making the picture look 3D) get around the rules from UEFN? ","slug":"does-changing-the-style-of-a-known-person-picture-making-the-picture-look-3d-get-around-the-rules-from-uefn","posts_count":3,"reply_count":1,"highest_post_number":3,"image_url":null,"created_at":"2026-08-04T01:16:26.915Z","last_posted_at":"2026-08-04T13:34:50.022Z","bumped":true,"bumped_at":"2026-08-04T13:34:50.022Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Hi, I’m currently creating a Fortnite map on UEFN and I’d like to add a picture from a known person to it. I know that using a photo of a real person is against the rules, so I have a question: is it allowed if I signifi&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"},{"id":11425,"name":"fortnite","slug":"fortnite"},{"id":11458,"name":"unreal-editor-for-fortnite","slug":"unreal-editor-for-fortnite"},{"id":11459,"name":"fortnite-creative","slug":"fortnite-creative"}],"tags_descriptions":{},"views":53,"like_count":1,"has_summary":false,"last_poster_username":"saavefn","category_id":57,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest","description":"Original Poster, Most Recent Poster","user_id":7787752,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Recent Poster","user_id":6150588,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Is anyone actively working with Unreal Problems with Wayland? ","id":2740064,"title":"Is anyone actively working with Unreal Problems with Wayland? ","slug":"is-anyone-actively-working-with-unreal-problems-with-wayland","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2026-08-02T13:33:06.804Z","last_posted_at":"2026-08-02T13:33:06.938Z","bumped":true,"bumped_at":"2026-08-02T13:33:06.938Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"In Linux systems. In Fedora 44 a support for X11 is totally stripped away so only way to fix thing is to make fixes for Unreal Engine with XWayland. I found out this from the NET. By far the most reliable, instantaneous &hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"}],"tags_descriptions":{},"views":46,"like_count":0,"has_summary":false,"last_poster_username":"psalo","category_id":57,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":7538518,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Aligning Lidar and Photogrammetry","id":2595131,"title":"Aligning Lidar and Photogrammetry","slug":"aligning-lidar-and-photogrammetry","posts_count":7,"reply_count":4,"highest_post_number":7,"image_url":null,"created_at":"2025-07-07T12:07:40.948Z","last_posted_at":"2026-07-31T18:23:38.250Z","bumped":true,"bumped_at":"2026-07-31T18:23:38.250Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"I have done two captures of the same space, once with photogrammetry and once with an ipad pro lidar scan, both with printed markers for alignment, however even with the tracking points I am completely unable to get the &hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":53,"name":"question","slug":"question"},{"id":11534,"name":"realityscan","slug":"realityscan"}],"tags_descriptions":{},"views":294,"like_count":1,"has_summary":false,"last_poster_username":"unity11","category_id":57,"op_like_count":1,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":113951,"primary_group_id":16,"flair_group_id":null},{"extras":null,"description":"Recent Poster","user_id":5429333,"primary_group_id":69,"flair_group_id":69},{"extras":"latest","description":"Most Recent Poster","user_id":7591230,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"How to keep Lidar scan point cloud density when export?","id":2739300,"title":"How to keep Lidar scan point cloud density when export?","slug":"how-to-keep-lidar-scan-point-cloud-density-when-export","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2026-07-29T19:04:42.767Z","last_posted_at":"2026-07-29T19:04:42.954Z","bumped":true,"bumped_at":"2026-07-29T19:04:42.954Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Dear supporters, \nI found the imported lidar data become low density after export to .las file. Anyway to keep the density not to change? \nThanks","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":53,"name":"question","slug":"question"},{"id":11534,"name":"realityscan","slug":"realityscan"},{"id":11535,"name":"realityscan-mobile","slug":"realityscan-mobile"}],"tags_descriptions":{},"views":31,"like_count":0,"has_summary":false,"last_poster_username":"JohnathanZhang1","category_id":57,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":7435766,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"The End of Blueprints Dilemma","id":2735969,"title":"The End of Blueprints Dilemma","slug":"the-end-of-blueprints-dilemma","posts_count":6,"reply_count":1,"highest_post_number":6,"image_url":null,"created_at":"2026-07-15T18:55:12.491Z","last_posted_at":"2026-07-28T16:23:56.284Z","bumped":true,"bumped_at":"2026-07-28T16:23:56.284Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"I’m sharing my thoughts out loud to try and process, not really looking for an answer. But if anyone is facing the same decision please share your thoughts. \nI just got into game dev about five months ago after a lifetim&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"}],"tags_descriptions":{},"views":172,"like_count":0,"has_summary":false,"last_poster_username":"GeekManGames","category_id":57,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":7654186,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":7775689,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":879913,"primary_group_id":16,"flair_group_id":null},{"extras":null,"description":"Recent Poster","user_id":889290,"primary_group_id":33,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":7180770,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"How is AI changing your creative coding workflows? (5-min Research Survey) ","id":2738643,"title":"How is AI changing your creative coding workflows? (5-min Research Survey) ","slug":"how-is-ai-changing-your-creative-coding-workflows-5-min-research-survey","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2026-07-27T14:42:58.335Z","last_posted_at":"2026-07-27T14:42:58.475Z","bumped":true,"bumped_at":"2026-07-27T14:42:58.475Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Hi everyone, \nI’m a researcher at the TH Köln (University of Applied Sciences Cologne, Germany). Together with our partners ART+COM and The Good Evil, we are currently working on a research project called KIMO. \nSince Un&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":11478,"name":"creative","slug":"creative"},{"id":1152,"name":"workflow","slug":"workflow"}],"tags_descriptions":{},"views":53,"like_count":0,"has_summary":false,"last_poster_username":"jhommes123","category_id":57,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":7782141,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"RiderLinkNot ınstalling ","id":2738619,"title":"RiderLinkNot ınstalling ","slug":"riderlinknot-installing","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2026-07-27T13:52:39.375Z","last_posted_at":"2026-07-27T13:52:39.488Z","bumped":true,"bumped_at":"2026-07-27T13:52:39.488Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"I ınstalled rider and ıt sad I should use riderlink but when I try to download İt it shows error 8 \nResult: Failed (RulesError) \nTotal execution time: 3.67 seconds \nTrace written to file C:\\Users\\[username]\\AppData\\Local&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"},{"id":58,"name":"CPP","slug":"cpp"}],"tags_descriptions":{"CPP":""},"views":28,"like_count":0,"has_summary":false,"last_poster_username":"outcastflash","category_id":57,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":7541914,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Epic Game Launcher, install to custom location","id":2718588,"title":"Epic Game Launcher, install to custom location","slug":"epic-game-launcher-install-to-custom-location","posts_count":8,"reply_count":0,"highest_post_number":8,"image_url":null,"created_at":"2026-04-28T14:46:51.495Z","last_posted_at":"2026-07-25T13:02:57.459Z","bumped":true,"bumped_at":"2026-07-25T13:02:57.459Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"I recently reset my Windows. And apparently the new epic launcher setup doesn’t ask for install location etc. \nI would like to be able to install on a drive of my own choosing and not the default C drive. Please advise o&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":53,"name":"question","slug":"question"},{"id":11456,"name":"epic-games-store","slug":"epic-games-store"},{"id":10634,"name":"epic-games-launcher","slug":"epic-games-launcher"}],"tags_descriptions":{},"views":845,"like_count":11,"has_summary":false,"last_poster_username":"Lecadres","category_id":57,"op_like_count":4,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":7713672,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":4366645,"primary_group_id":16,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":2409315,"primary_group_id":16,"flair_group_id":null},{"extras":null,"description":"Recent Poster","user_id":407,"primary_group_id":33,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":7780993,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"I was wondering since you guys add anime characters from video games and anime and stuff if  “I’d love to see a collaboration between Mushoku Tensei and Fortnite.” Characters like Roxy, Rudy, and Eris would make cool skins. It could get more fans interest ","id":2738227,"title":"I was wondering since you guys add anime characters from video games and anime and stuff if  “I’d love to see a collaboration between Mushoku Tensei and Fortnite.” Characters like Roxy, Rudy, and Eris would make cool skins. It could get more fans interest ","slug":"i-was-wondering-since-you-guys-add-anime-characters-from-video-games-and-anime-and-stuff-if-i-d-love-to-see-a-collaboration-between-mushoku-tensei-and-fortnite-characters-like-roxy-rudy-and-eris-would-make-cool-skins-it-could-get-more-fans-interest","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2026-07-25T02:28:02.092Z","last_posted_at":"2026-07-25T02:28:02.224Z","bumped":true,"bumped_at":"2026-07-25T02:28:02.224Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"“I’d love to see a collaboration between Mushoku Tensei and Fortnite.” Characters like Roxy, Rudy, and Eris would make cool skins. It could get more fans interested in the game and the anime. And you can share that idea &hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"},{"id":11425,"name":"fortnite","slug":"fortnite"}],"tags_descriptions":{},"views":20,"like_count":0,"has_summary":false,"last_poster_username":"Roxy2migurdia","category_id":57,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":7780640,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"I&rsquo;m blocked on your Youtube channel","id":2737772,"title":"I'm blocked on your Youtube channel","slug":"im-blocked-on-your-youtube-channel","posts_count":3,"reply_count":0,"highest_post_number":3,"image_url":null,"created_at":"2026-07-23T09:18:15.358Z","last_posted_at":"2026-07-24T10:05:12.965Z","bumped":true,"bumped_at":"2026-07-24T10:05:12.965Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Why and since when.","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"}],"tags_descriptions":{},"views":76,"like_count":0,"has_summary":false,"last_poster_username":"DavidBoura","category_id":57,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":20619,"primary_group_id":33,"flair_group_id":null}]},{"fancy_title":"Spotify integration = free music for games?","id":256447,"title":"Spotify integration = free music for games?","slug":"spotify-integration-free-music-for-games","posts_count":18,"reply_count":10,"highest_post_number":21,"image_url":null,"created_at":"2021-10-18T19:41:37.340Z","last_posted_at":"2026-07-23T19:02:45.423Z","bumped":true,"bumped_at":"2026-07-23T19:02:45.423Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Spotify can be integrated into unreal engine, and songs can be played in it, like if they are being played in a web browser. Does it mean that we can put Spotify in our games and use songs of famous artists?","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"}],"tags_descriptions":{},"views":7547,"like_count":3,"has_summary":false,"last_poster_username":"Fuelded","category_id":57,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":4432272,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":59978,"primary_group_id":16,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":62,"primary_group_id":33,"flair_group_id":null},{"extras":null,"description":"Recent Poster","user_id":3139636,"primary_group_id":33,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":6365931,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Unreal: Reborn (Tenative title?)","id":2736526,"title":"Unreal: Reborn (Tenative title?)","slug":"unreal-reborn-tenative-title","posts_count":2,"reply_count":0,"highest_post_number":2,"image_url":null,"created_at":"2026-07-17T21:16:33.138Z","last_posted_at":"2026-07-22T08:34:14.767Z","bumped":true,"bumped_at":"2026-07-22T08:34:14.767Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"I want to formally suggest an Unreal remake in the vein of Halo Studios’ efforts at Halo: Campaign Evolved, but in a different direction. \nInstead of a standalone prequel arc, I’d like an Unreal remake to have an expande&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"},{"id":26,"name":"Blueprint","slug":"blueprint"}],"tags_descriptions":{},"views":47,"like_count":1,"has_summary":false,"last_poster_username":"davidwarner24354","category_id":57,"op_like_count":1,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":6993863,"primary_group_id":null,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":7734993,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Font Awesome 5 in UE4","id":216535,"title":"Font Awesome 5 in UE4","slug":"font-awesome-5-in-ue4","posts_count":4,"reply_count":1,"highest_post_number":4,"image_url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/3X/6/e/6e036427bc217189a6fbab0173f9280126b87216_2_1024x554.png","created_at":"2018-02-27T04:19:10.000Z","last_posted_at":"2026-07-21T18:45:00.126Z","bumped":true,"bumped_at":"2026-07-21T18:45:00.126Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Not sure if someone has already posted this or not but I noticed recently Font Awesome 5 comes with a desktop font version. \nYou can find it here https://use.fontawesome.com/releases…free-5.0.7.zip. \nExtract and insta&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":[{"max_width":null,"max_height":null,"width":1920,"height":1040,"url":"https://d3kjluh73b9h9o.cloudfront.net/original/3X/6/e/6e036427bc217189a6fbab0173f9280126b87216.png"},{"max_width":1024,"max_height":1024,"width":1024,"height":554,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/3X/6/e/6e036427bc217189a6fbab0173f9280126b87216_2_1024x554.png"},{"max_width":800,"max_height":800,"width":800,"height":433,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/3X/6/e/6e036427bc217189a6fbab0173f9280126b87216_2_800x433.png"},{"max_width":600,"max_height":600,"width":600,"height":325,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/3X/6/e/6e036427bc217189a6fbab0173f9280126b87216_2_600x325.png"},{"max_width":400,"max_height":400,"width":400,"height":216,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/3X/6/e/6e036427bc217189a6fbab0173f9280126b87216_2_400x216.png"},{"max_width":300,"max_height":300,"width":300,"height":162,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/3X/6/e/6e036427bc217189a6fbab0173f9280126b87216_2_300x162.png"},{"max_width":200,"max_height":200,"width":200,"height":108,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/3X/6/e/6e036427bc217189a6fbab0173f9280126b87216_2_200x108.png"}],"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"}],"tags_descriptions":{},"views":3972,"like_count":3,"has_summary":false,"last_poster_username":"Sherood.v","category_id":57,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":532,"primary_group_id":33,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":5082,"primary_group_id":33,"flair_group_id":null},{"extras":null,"description":"Recent Poster","user_id":1284893,"primary_group_id":16,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":7773005,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"A simple editor feature that would drastically improve the workflow","id":2736499,"title":"A simple editor feature that would drastically improve the workflow","slug":"a-simple-editor-feature-that-would-drastically-improve-the-workflow","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2026-07-17T17:53:05.418Z","last_posted_at":"2026-07-17T17:53:05.580Z","bumped":true,"bumped_at":"2026-07-17T17:53:05.580Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Rather than offering only the options to force-delete an asset or replace its references, why not add a third “Delete Unreferenced Assets” button? \nI fully understand that unreferenced assets aren’t packaged, but they st&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":57,"name":"editor","slug":"editor"}],"tags_descriptions":{},"views":44,"like_count":0,"has_summary":false,"last_poster_username":"DEV7591","category_id":57,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":1013218,"primary_group_id":33,"flair_group_id":null}]},{"fancy_title":"Ue5 using 100% gpu in an empty/default scene","id":492580,"title":"Ue5 using 100% gpu in an empty/default scene","slug":"ue5-using-100-gpu-in-an-empty-default-scene","posts_count":15,"reply_count":7,"highest_post_number":15,"image_url":null,"created_at":"2022-01-30T18:46:49.466Z","last_posted_at":"2026-07-17T17:35:30.411Z","bumped":true,"bumped_at":"2026-07-17T17:35:30.411Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Hi, I noticed in task manager that ue5 is using 100% of gpu in a default third person template scene, same goes for a completely blank scene. Turning Realtime off gets it to 30% usage. \nHowever, Valley of the Ancient run&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"},{"id":11045,"name":"UE5-0","slug":"ue5-0"},{"id":36,"name":"UE4-27","slug":"ue4-27"},{"id":606,"name":"gpu","slug":"gpu"}],"tags_descriptions":{"UE5-0":"","UE4-27":""},"views":13009,"like_count":18,"has_summary":false,"last_poster_username":"Vinicius_Pires","category_id":57,"op_like_count":4,"pinned_globally":false,"featured_link":null,"has_accepted_answer":true,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster, Accepted Answer","user_id":1094223,"primary_group_id":16,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":2713581,"primary_group_id":16,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":6604962,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Recent Poster","user_id":7612172,"primary_group_id":null,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":4062219,"primary_group_id":33,"flair_group_id":null}]},{"fancy_title":"Unofficial Telegram Community","id":245136,"title":"Unofficial Telegram Community","slug":"unofficial-telegram-community","posts_count":4,"reply_count":2,"highest_post_number":5,"image_url":null,"created_at":"2021-08-12T05:47:12.541Z","last_posted_at":"2026-07-15T14:38:21.348Z","bumped":true,"bumped_at":"2026-07-15T14:38:21.348Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"I would like to share with you a Telegram group for advanced discussions about UE4 and UE5. \nHopefully, this group will help you with your work and hobby. I just want to connect all passionate people in the same group. \nJ&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"}],"tags_descriptions":{},"views":1907,"like_count":1,"has_summary":false,"last_poster_username":"UsualBoard9095","category_id":57,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":1150589,"primary_group_id":33,"flair_group_id":null},{"extras":null,"description":"Recent Poster","user_id":7428666,"primary_group_id":null,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":7774243,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Fornight&rsquo;s ","id":2735788,"title":"Fornight's ","slug":"fornights","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/8/8/4/884ce5715ab36904637fedd69285bc5d0025b7a3_2_472x1024.jpeg","created_at":"2026-07-15T03:57:17.149Z","last_posted_at":"2026-07-15T03:57:17.316Z","bumped":true,"bumped_at":"2026-07-15T03:57:17.316Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":[{"max_width":null,"max_height":null,"width":1080,"height":2340,"url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/8/4/884ce5715ab36904637fedd69285bc5d0025b7a3.jpeg"},{"max_width":1024,"max_height":1024,"width":472,"height":1024,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/8/8/4/884ce5715ab36904637fedd69285bc5d0025b7a3_2_472x1024.jpeg"},{"max_width":800,"max_height":800,"width":369,"height":800,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/8/8/4/884ce5715ab36904637fedd69285bc5d0025b7a3_2_369x800.jpeg"},{"max_width":600,"max_height":600,"width":276,"height":600,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/8/8/4/884ce5715ab36904637fedd69285bc5d0025b7a3_2_276x600.jpeg"},{"max_width":400,"max_height":400,"width":184,"height":400,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/8/8/4/884ce5715ab36904637fedd69285bc5d0025b7a3_2_184x400.jpeg"},{"max_width":300,"max_height":300,"width":138,"height":300,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/8/8/4/884ce5715ab36904637fedd69285bc5d0025b7a3_2_138x300.jpeg"},{"max_width":200,"max_height":200,"width":92,"height":200,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/8/8/4/884ce5715ab36904637fedd69285bc5d0025b7a3_2_92x200.jpeg"}],"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":11425,"name":"fortnite","slug":"fortnite"},{"id":11458,"name":"unreal-editor-for-fortnite","slug":"unreal-editor-for-fortnite"},{"id":64,"name":"bug-report","slug":"bug-report"},{"id":57,"name":"editor","slug":"editor"}],"tags_descriptions":{},"views":31,"like_count":0,"has_summary":false,"last_poster_username":"maybebaby64e","category_id":57,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":7354926,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Falling damage on GASP Mover","id":2735696,"title":"Falling damage on GASP Mover","slug":"falling-damage-on-gasp-mover","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/e/7/b/e7b2a3db4bfcabab849188c06a849a6e4f872074_2_1023x302.jpeg","created_at":"2026-07-14T17:52:41.815Z","last_posted_at":"2026-07-14T17:52:41.952Z","bumped":true,"bumped_at":"2026-07-14T17:52:41.952Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Wanted to share a simple solution to falling damage. I haven’t tested it thoroughly, but it seems to work just fine. In movement mode changed (so it’s not in Event Tick for no reason),  just add these few nodes!","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":[{"max_width":null,"max_height":null,"width":1370,"height":405,"url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/7/b/e7b2a3db4bfcabab849188c06a849a6e4f872074.jpeg"},{"max_width":1024,"max_height":1024,"width":1023,"height":302,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/e/7/b/e7b2a3db4bfcabab849188c06a849a6e4f872074_2_1023x302.jpeg"},{"max_width":800,"max_height":800,"width":799,"height":236,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/e/7/b/e7b2a3db4bfcabab849188c06a849a6e4f872074_2_799x236.jpeg"},{"max_width":600,"max_height":600,"width":600,"height":177,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/e/7/b/e7b2a3db4bfcabab849188c06a849a6e4f872074_2_600x177.jpeg"},{"max_width":400,"max_height":400,"width":399,"height":118,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/e/7/b/e7b2a3db4bfcabab849188c06a849a6e4f872074_2_399x118.jpeg"},{"max_width":300,"max_height":300,"width":300,"height":88,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/e/7/b/e7b2a3db4bfcabab849188c06a849a6e4f872074_2_300x88.jpeg"},{"max_width":200,"max_height":200,"width":199,"height":59,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/e/7/b/e7b2a3db4bfcabab849188c06a849a6e4f872074_2_199x59.jpeg"}],"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"}],"tags_descriptions":{},"views":26,"like_count":0,"has_summary":false,"last_poster_username":"ZhangZou","category_id":57,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":7645143,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Math expression negative numbers?","id":463634,"title":"Math expression negative numbers?","slug":"math-expression-negative-numbers","posts_count":4,"reply_count":2,"highest_post_number":4,"image_url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/6/d/f6dc6e5a45c86799635cae16772842bcb86fe8b7.png","created_at":"2020-04-11T12:35:46.000Z","last_posted_at":"2026-07-14T11:13:33.639Z","bumped":true,"bumped_at":"2026-07-14T11:13:33.639Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"So I used a lot of math and started to place it into math expression and made this simple example, is this supposed to be?","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":[{"max_width":null,"max_height":null,"width":178,"height":144,"url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/6/d/f6dc6e5a45c86799635cae16772842bcb86fe8b7.png"}],"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"},{"id":230,"name":"math","slug":"math"},{"id":4659,"name":"math-expression","slug":"math-expression"}],"tags_descriptions":{},"views":1775,"like_count":0,"has_summary":false,"last_poster_username":"tomotaco","category_id":57,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":true,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":175386,"primary_group_id":33,"flair_group_id":null},{"extras":null,"description":"Recent Poster, Accepted Answer","user_id":1159094,"primary_group_id":33,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":55726,"primary_group_id":33,"flair_group_id":null}]},{"fancy_title":"Ray tracing geometry - always resident memory over budget","id":2669834,"title":"Ray tracing geometry - always resident memory over budget","slug":"ray-tracing-geometry-always-resident-memory-over-budget","posts_count":3,"reply_count":1,"highest_post_number":3,"image_url":null,"created_at":"2025-10-29T22:08:09.043Z","last_posted_at":"2026-07-13T20:52:59.546Z","bumped":true,"bumped_at":"2026-07-13T20:52:59.546Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Guys I have an issue. So basically I was playing around and decided to enable nanite on my all static meshes that I had in my project. (ctr + a &gt; enable nanite). Because of that, some of my assets shifted slightly and I &hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"}],"tags_descriptions":{},"views":4222,"like_count":2,"has_summary":false,"last_poster_username":"TorQueMoD","category_id":57,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":6122941,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Recent Poster","user_id":156289,"primary_group_id":16,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":11821,"primary_group_id":33,"flair_group_id":null}]}]}}