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Cost of chaos overlapping leaves in static world
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4
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55
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May 23, 2026
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Invisible custom NPC, or Custom NPC extremely offset
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0
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47
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May 23, 2026
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points3d.txt?
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0
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35
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May 23, 2026
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FULL_OPENCV?
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0
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27
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May 23, 2026
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decals placeholders are visible even when not selected
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1
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44
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May 22, 2026
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Cannot use Input Function in Niagara
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0
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37
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May 22, 2026
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Unreal Engine: Normal shading issue on metal surface
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3
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85
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May 21, 2026
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Abandoned Dacha Environment - Modular Kit with interiors
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1
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67
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May 20, 2026
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What are these weird shading artifacts on my mesh?
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7
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215
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May 20, 2026
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RealityCapture CSV: exact definition of Roll/Pitch/Yaw (axis, order, intrinsic or extrinsic?)
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1
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88
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May 20, 2026
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Best Game Mesh Approach for FP Weapon Nanite Meshes?
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1
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82
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May 20, 2026
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How to import very high poly nanite meshes?
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4
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176
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May 19, 2026
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Cannot find 'combine static meshes' when importing asset, how to fix?
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2
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64
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May 18, 2026
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Spline mesh not showing in packaged project
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7
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2078
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May 17, 2026
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Niagara Data Channel collision data duplicates event at world origin (0,0,0)
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0
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49
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May 17, 2026
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Extending Mesh Decals to work with Custom Stencil
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3
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71
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May 15, 2026
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Smoothing breaks if there is more than one UV map
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3
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123
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May 15, 2026
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Glass IOR issue
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0
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44
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May 15, 2026
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Hitch in FlushAsyncAccelerationQueue by numerous calls to ApplyParticlePendingData
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12
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165
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June 22, 2026
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Can't figure out how to map this image correctly in 5.7..
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0
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42
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May 14, 2026
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New geometry collection damping APIs don't handle internal parents
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6
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68
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May 20, 2026
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Setting/Using local parameters within custom Niagara module
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1
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318
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May 14, 2026
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Foliage nanite and pathtracing
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1
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235
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May 13, 2026
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Optimizing my first photogrammetry asset
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1
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109
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May 13, 2026
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Crash on UNiagaraDataInterfaceChaosDestruction::BeginDestroy()
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2
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79
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May 13, 2026
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Maya & Unreal texture mismatch
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0
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48
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May 13, 2026
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Chaos Cloth - solver scale question
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4
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46
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May 13, 2026
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Ground Control Actual Position different from input
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0
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43
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May 13, 2026
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Rope / Belt start to jitter
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3
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40
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May 13, 2026
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Querying from physics thread
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3
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51
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May 13, 2026
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