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Why Orientation Warping is not working in my project?
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3
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115
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August 10, 2026
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How do I implement a Charged Double Jump in the AnimationBP State Machine?
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1
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83
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August 10, 2026
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MetaHuman Python API - Add Ability To Edit MetaHuman Creator Assets In Place
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12
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106
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August 10, 2026
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Paragon Minion animation assets cannot be changed?
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3
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109
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August 9, 2026
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Global Time Dilation affects replication
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3
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1213
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August 8, 2026
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Trying to match UE5 Skeleton to my custom character
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1
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363
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August 8, 2026
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Compatible Skeletons questions
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5
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647
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August 8, 2026
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Give e Metahumane a face from an single portrait image without Facebuilder
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1
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91
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August 8, 2026
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I've made a free Mixamo converter and am giving it to the community
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2
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291
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August 7, 2026
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Weird artifacts on the mesh.
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3
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105
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August 7, 2026
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Created a MetaHuman in 5.6. Looks great while editing but HORRIBLE when exported
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11
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2232
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August 6, 2026
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FBX/USD Import flattening tangents.
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5
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64
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August 6, 2026
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Modular Control Rig - Foot breaks the leg module
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8
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657
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August 6, 2026
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Linklink Hub for Mac - timeline to resolve
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0
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42
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August 6, 2026
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Intended workflow for resizing a Chaos Outfit Asset while preserving cloth simulation
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3
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85
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August 5, 2026
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Running into check in URollbackBlackboard::BeginPredictionFrame with UAF
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3
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46
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August 5, 2026
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Locomotor Feet wrong position HELP pls :,)
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0
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48
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August 5, 2026
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Metahuman Snail-like Neck
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2
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137
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August 5, 2026
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MUTABLE plugin is not work!
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2
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129
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August 5, 2026
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How to acess control rig variable in blueprint?
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15
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8832
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August 4, 2026
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UE 5.8.1 - MetaHuman Character Editor crashes immediately with Assertion failed: bIsInitialized
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3
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203
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August 4, 2026
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Backporting fix to animation in Dynamic Wind Plugin
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0
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68
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August 3, 2026
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Using control rig GetUserData node with a user-defined-struct as return type leads to constant RefreshEngineTypes_NoLock calls and can crash
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5
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44
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August 3, 2026
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MetaHuman Crowd: Custom MetaHuman Character in Crowd Collection — untextured face and head/body misalignment
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2
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158
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August 3, 2026
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Miror on X FBX Animation
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0
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62
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August 2, 2026
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Metahumans in 5.6 and custom characters
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1
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131
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August 2, 2026
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Does anyone know why the character's feet aren't fully planted on the ground even though they're aligned with the capsule?
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2
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141
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August 2, 2026
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Neck stretches or moves during idle animation with LiveLink
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0
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68
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July 31, 2026
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Re-Building GASP from Scratch with Metahuman Skeleton and the Traversals Are Not Working Properly
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7
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1055
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July 31, 2026
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Bug in Animation Sample Project 5.7 - Mover Character Subsequent Vaulting
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2
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143
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July 31, 2026
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