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How to check for specific items in my inventory ?
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14
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4126
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February 16, 2018
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Help: Need very simple inventory system
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1
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1030
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February 15, 2018
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TRIGGER BOX AND USERWIDGET HELP :(
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5
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552
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February 15, 2018
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How can I read the value of a variable from a Widget BP, in a Class BP?
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0
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368
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February 14, 2018
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Changing the "reference" mesh of instances in fbx scene import
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1
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712
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February 13, 2018
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Replicate Array of Struct with name crash
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1
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409
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February 12, 2018
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Access none for reference node with inventory system
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0
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286
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February 12, 2018
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TMap in UStruct causing issue
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0
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781
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February 12, 2018
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Timeline variable keys
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0
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470
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February 12, 2018
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How can I move an object over a set amount of time.
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7
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7202
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February 11, 2018
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Is value range not working?
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2
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2081
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February 10, 2018
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AnimBP fails to reference pawn controlled by custom player controller
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1
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298
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February 9, 2018
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Blueprint communications between differente levels
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5
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1758
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February 9, 2018
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Variable Changing type randomly
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8
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2026
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February 9, 2018
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Can I access a level-blueprint variable in another blueprint?
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2
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907
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February 9, 2018
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How to get UStruct* reference from a USTRUCT object
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1
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1238
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February 8, 2018
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Walking animation creates tiny steps at low speeds, at normal speeds works fine?
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3
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1708
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February 7, 2018
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Comparing arrays and structures for combo system
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12
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2154
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February 6, 2018
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Need help with droplocation of my inventory system
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2
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330
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February 5, 2018
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How to attach the waypoint Icon to the actors
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6
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951
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February 4, 2018
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Save actor's destroyed(picked) state between levels
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87
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5427
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February 4, 2018
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Enum Item System (Gear System like in Assassins Creed Origins)
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2
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930
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February 2, 2018
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Packaged game crash when saving classes
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0
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418
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January 31, 2018
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Unable to add icon under class defaults
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1
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306
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January 31, 2018
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Save a whole level in Blueprints
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5
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3635
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January 30, 2018
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Screenshot for Save System
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5
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1184
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January 25, 2018
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Referencing player state for scoreboard variables?
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2
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694
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January 23, 2018
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How do I implement different items to work in the same inventory system?
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6
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1042
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January 20, 2018
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Save struct with TAssetPtr
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1
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326
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January 19, 2018
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Persistence with random stats on weapons in inventory
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3
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2328
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January 19, 2018
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