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How to get references to level's Actors in a UGameInstance at startup (on Standalone too)
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0
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393
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October 30, 2017
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How can I create a Blueprint Exposed Public access read-only, but private access read/write UProperty ?
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5
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8758
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October 29, 2017
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Noob Problem, trying to get data value from another blueprint
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1
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327
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October 27, 2017
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Get a ref not a copy
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2
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4499
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October 25, 2017
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SaveGame for PC platformer
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1
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272
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October 20, 2017
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How to save and load all the information of a game ?
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7
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7682
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October 19, 2017
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Interpolating between two FRotator in a given time
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1
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921
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October 16, 2017
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Good way to save values tied to objects in a save game?
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0
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367
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October 15, 2017
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Best Way To Make (1) Template Item For Many Unique Items In Game?
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3
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1137
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October 11, 2017
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Corrupted savegame makes my game crash on Android
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0
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378
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October 9, 2017
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ART Skeleton Setting Control Rig Issue
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3
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457
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October 6, 2017
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How do I call a function in another object?
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2
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408
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October 5, 2017
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What is a patch
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0
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291
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October 4, 2017
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ResizeForCopy() on large Array fails when using SaveGame class
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0
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384
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October 3, 2017
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Accessing a c++ variable in another c++ class
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7
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1420
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October 3, 2017
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ForEachloop Returning Only One Element?
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1
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1202
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September 29, 2017
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Spell Equip
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2
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1047
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September 28, 2017
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Does not load correctly after game exit.
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1
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334
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September 26, 2017
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Interp to movement Component Duration
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2
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1347
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September 24, 2017
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Changing aim offset interpolation during game
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0
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448
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September 21, 2017
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Warning: String asset reference is in short form, could not be resolved?
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1
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587
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September 21, 2017
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Making a variable private does not undo default value changes in child blueprints
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4
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948
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September 22, 2017
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SaveGameNotWorkingInPackaged
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0
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280
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September 19, 2017
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How to save a complete level and its content?
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1
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917
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September 19, 2017
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Save Game Not working In Package Game
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4
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571
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September 18, 2017
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reading .sav files / saving to different format
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2
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1829
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September 18, 2017
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In Level Blueprint, how to create references to Actors spawned at runtime?
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5
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1482
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September 17, 2017
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Variable category incorrect when added via drag
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1
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1101
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September 11, 2017
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Strange blueprint struct names in C++ code (Blueprint and C++ structs differs)
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2
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929
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September 11, 2017
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How do I add an item to my inventory with a UMG button click?
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2
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639
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September 7, 2017
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