{"users":[{"id":6065317,"username":"SkyeEden","name":"SkyeEden","avatar_template":"/user_avatar/forums.unrealengine.com/skyeeden/{size}/1116094_2.png","trust_level":4,"unreal_badges":"5"},{"id":6105844,"username":"ParnsipsMoney","name":"ParnsipsMoney","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":1,"unreal_badges":null},{"id":526437,"username":"Gurrha","name":"Gurrha","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":1,"unreal_badges":null},{"id":6124022,"username":"sloopiDoopi","name":"sloopiDoopi","avatar_template":"/user_avatar/forums.unrealengine.com/sloopidoopi/{size}/1185415_2.png","trust_level":1,"unreal_badges":null},{"id":6121307,"username":"anonymous_user_aac62c40","name":"anonymous_user_aac62c40","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":0,"unreal_badges":null},{"id":6067648,"username":"WillemGr","name":"WillemGr","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":2,"unreal_badges":null},{"id":3491378,"username":"Official_rimacc","name":"Official_rimacc","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":1,"unreal_badges":null},{"id":4086187,"username":"UE4_Pralexio","name":"Pralexio","avatar_template":"/user_avatar/forums.unrealengine.com/ue4_pralexio/{size}/1192800_2.png","primary_group_name":"Registered_Users","trust_level":2,"unreal_badges":null},{"id":16967,"username":"hmental","name":"hmental","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users_Approved","trust_level":1,"unreal_badges":null},{"id":55838,"username":"jilda","name":"jilda","avatar_template":"/user_avatar/forums.unrealengine.com/jilda/{size}/1192625_2.png","primary_group_name":"Registered_Users","trust_level":2,"unreal_badges":null},{"id":3476746,"username":"herohiralal99","name":"herohiralal99","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":1,"unreal_badges":null},{"id":7027,"username":"skeptika","name":"skeptika","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":1,"unreal_badges":null},{"id":137691,"username":"ForgeGames","name":"ForgeOfGames","avatar_template":"/user_avatar/forums.unrealengine.com/forgegames/{size}/1107614_2.png","primary_group_name":"Registered_Users_Approved","trust_level":2,"unreal_badges":null},{"id":4215455,"username":"420TTVSweatYT_FN","name":"420TTVSweatYT_FN","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":1,"unreal_badges":null},{"id":7767093,"username":"Doyon86","name":"Doyon86","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":1,"unreal_badges":null},{"id":4021541,"username":"vishalshelar882","name":"vishalshelar882","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":1,"unreal_badges":null},{"id":5449809,"username":"ayoumin1","name":"ayoumin1","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":0,"unreal_badges":null},{"id":922628,"username":"Julian_Vinet","name":"Julian_Vinet","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users_Approved","trust_level":2,"unreal_badges":null},{"id":138102,"username":"z0ulzi","name":"z0ulzi","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users_Approved","trust_level":2,"unreal_badges":null},{"id":6271445,"username":"Montilho1","name":"Montilho 1","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":1,"unreal_badges":null},{"id":5419737,"username":"Online_Learner_ewAil","name":"Online_Learner_ewAil","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":2,"unreal_badges":null},{"id":7755158,"username":"W.TomFoolerist","name":"Willow Kolisnek","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":1,"unreal_badges":null},{"id":6186778,"username":"Brockdish","name":"Brockdish","avatar_template":"/user_avatar/forums.unrealengine.com/brockdish/{size}/614527_2.png","trust_level":1,"unreal_badges":null},{"id":47267,"username":"c1tr00z","name":"c1tr00z","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":1,"unreal_badges":null},{"id":6352556,"username":"kyubuns","name":"kyubuns","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":2,"unreal_badges":null},{"id":7416663,"username":"FancyFlameX","name":"FancyFlameX","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":1,"unreal_badges":null},{"id":7039767,"username":"Dodontak1","name":"Dodontak1","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":1,"unreal_badges":null},{"id":7530434,"username":"Neytsomh","name":"Neytsomh","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":1,"unreal_badges":null},{"id":6180297,"username":"Hausfrau8787","name":"Hausfrau8787","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":0,"unreal_badges":null},{"id":7342724,"username":"mikel_iconic","name":"mikel_iconic","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":1,"unreal_badges":null},{"id":525439,"username":"kalmiya","name":"kalmiya","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":2,"unreal_badges":null},{"id":3856760,"username":"Nebiros777","name":"Nebiros777","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":1,"unreal_badges":null},{"id":6157693,"username":"sheen","name":"SHEEN","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":2,"unreal_badges":null},{"id":7003830,"username":"anonymous-edc","name":"Anonymous User","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Epic_Games_Inc","flair_name":"Epic_Games_Inc","flair_group_id":69,"trust_level":2,"unreal_badges":null},{"id":4432007,"username":"MWillWallT","name":"MWillWallT","avatar_template":"/user_avatar/forums.unrealengine.com/mwillwallt/{size}/536298_2.png","trust_level":2,"unreal_badges":null},{"id":3853225,"username":"Anonymous_da73347f48be6e00ff4535861eeff218","name":"VNoah","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":1,"unreal_badges":null},{"id":6877318,"username":"SKMAZ","name":"SKMAZ","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":1,"unreal_badges":null},{"id":5096753,"username":"DLR.OKen","name":"DLR.OKen","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":2,"unreal_badges":null},{"id":5129,"username":"mid_gen","name":"mid_gen","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users_Approved","trust_level":2,"unreal_badges":"3"},{"id":771182,"username":"Thunder_Owl","name":"Thunder_Owl","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users_Approved","trust_level":2,"unreal_badges":null},{"id":32004,"username":"BaseReality","name":"Base Reality","avatar_template":"/user_avatar/forums.unrealengine.com/basereality/{size}/893179_2.png","primary_group_name":"Registered_Users_Approved","trust_level":2,"unreal_badges":"5"},{"id":4127665,"username":"Pigeon33","name":"Pigeon","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":1,"unreal_badges":null},{"id":2320065,"username":"NoCraftOnMonday","name":"NoCraftOnMonday","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":2,"unreal_badges":null},{"id":7469066,"username":"karlupooo","name":"karlupooo","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":1,"unreal_badges":null},{"id":6407942,"username":"user_2f5f6f3123599f8d4bb6ca7278bb3f4659ccd048a1a492fc41b2f6","name":"疯狂蜥蜴vs暴躁猫咪","avatar_template":"/user_avatar/forums.unrealengine.com/user_2f5f6f3123599f8d4bb6ca7278bb3f4659ccd048a1a492fc41b2f6/{size}/766965_2.png","trust_level":1,"unreal_badges":null},{"id":11676,"username":"MrPure","name":"MrPure","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users_Approved","trust_level":2,"unreal_badges":null},{"id":4436204,"username":"william5642","name":"william5642","avatar_template":"/user_avatar/forums.unrealengine.com/william5642/{size}/88716_2.png","trust_level":1,"unreal_badges":null},{"id":33027,"username":"Minas314","name":"Minas314","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users_Approved","trust_level":2,"unreal_badges":null},{"id":6203731,"username":"Anthony2361","name":"Anthony2361","avatar_template":"/user_avatar/forums.unrealengine.com/anthony2361/{size}/880697_2.png","trust_level":2,"unreal_badges":null},{"id":22810,"username":"MattG_ZeroFill","name":"ZeroTheHero","avatar_template":"/user_avatar/forums.unrealengine.com/mattg_zerofill/{size}/563889_2.png","primary_group_name":"Registered_Users_Approved","trust_level":2,"unreal_badges":null},{"id":3314109,"username":"Maverick_DFZ","name":"Maverick_DFZ","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":2,"unreal_badges":null},{"id":7539346,"username":"Dentalautumn551","name":"Dentalautumn551","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":1,"unreal_badges":null},{"id":7150404,"username":"ybs790325","name":"ybs790325","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","trust_level":0,"unreal_badges":null},{"id":206155,"username":"BasV","name":"BasV","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users_Approved","trust_level":2,"unreal_badges":null},{"id":529840,"username":"anonymous_user_10b75a231","name":"anonymous_user_10b75a23","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users_Approved","trust_level":1,"unreal_badges":null},{"id":274720,"username":"zbrtcchr","name":"zbrtcchr","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users_Approved","trust_level":2,"unreal_badges":null},{"id":3692285,"username":"Phill_Zeratul","name":"Phillix","avatar_template":"/user_avatar/forums.unrealengine.com/phill_zeratul/{size}/763693_2.png","primary_group_name":"Registered_Users","trust_level":2,"unreal_badges":null},{"id":6181190,"username":"FutureCake","name":"FutureCake","avatar_template":"/user_avatar/forums.unrealengine.com/futurecake/{size}/1085599_2.png","trust_level":2,"unreal_badges":null},{"id":3876621,"username":"alapacharya","name":"alapacharya","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":2,"unreal_badges":null},{"id":459927,"username":"lwphantom","name":"lwphantom","avatar_template":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png","primary_group_name":"Registered_Users","trust_level":1,"unreal_badges":null}],"primary_groups":[{"id":16,"name":"Registered_Users"},{"id":33,"name":"Registered_Users_Approved"},{"id":69,"name":"Epic_Games_Inc"}],"flair_groups":[{"id":69,"name":"Epic_Games_Inc","flair_url":null,"flair_bg_color":"","flair_color":""}],"topic_list":{"can_create_topic":false,"more_topics_url":"/c/development-discussion/pipeline-plugins/plugins/135?page=1","per_page":30,"top_tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"},{"id":87,"name":"Plugins","slug":"plugins"},{"id":58,"name":"CPP","slug":"cpp"},{"id":59,"name":"UE4","slug":"ue4"},{"id":57,"name":"editor","slug":"editor"},{"id":26,"name":"Blueprint","slug":"blueprint"},{"id":11045,"name":"UE5-0","slug":"ue5-0"},{"id":64,"name":"bug-report","slug":"bug-report"},{"id":63,"name":"crash","slug":"crash"},{"id":36,"name":"UE4-27","slug":"ue4-27"},{"id":60,"name":"packaging-projects","slug":"packaging-projects"},{"id":1224,"name":"Packaging","slug":"packaging"},{"id":498,"name":"build","slug":"build"},{"id":40,"name":"Android","slug":"android"},{"id":499,"name":"error","slug":"error"},{"id":140,"name":"modules","slug":"modules"},{"id":1,"name":"UE4-26","slug":"ue4-26"},{"id":10460,"name":"Datasmith","slug":"datasmith"},{"id":106,"name":"Visual-Studio","slug":"visual-studio"},{"id":39,"name":"iOS","slug":"ios"},{"id":704,"name":"Installation","slug":"installation"},{"id":519,"name":"package","slug":"package"},{"id":617,"name":"compile","slug":"compile"},{"id":65,"name":"compiling","slug":"compiling"},{"id":881,"name":"Scripting","slug":"scripting"},{"id":447,"name":"dll","slug":"dll"},{"id":672,"name":"import","slug":"import"},{"id":807,"name":"build-failed","slug":"build-failed"},{"id":2178,"name":"compile-error","slug":"compile-error"},{"id":736,"name":"module","slug":"module"},{"id":170,"name":"Rendering","slug":"rendering"},{"id":310,"name":"substance","slug":"substance"},{"id":320,"name":"bug","slug":"bug"},{"id":542,"name":"marketplace","slug":"marketplace"},{"id":2045,"name":"third-party-librarie","slug":"third-party-librarie"},{"id":665,"name":"update","slug":"update"},{"id":989,"name":"actor","slug":"actor"},{"id":10054,"name":"Code-Plugins","slug":"code-plugins"},{"id":1276,"name":"engine","slug":"engine"},{"id":434,"name":"GitHub","slug":"github"},{"id":527,"name":"MAC","slug":"mac"},{"id":197,"name":"Networking","slug":"networking"},{"id":5447,"name":"Packaging-Error","slug":"packaging-error"},{"id":11497,"name":"fab","slug":"fab"},{"id":227,"name":"Input","slug":"input"},{"id":868,"name":"package-error","slug":"package-error"},{"id":11409,"name":"twinmotion","slug":"twinmotion"},{"id":3612,"name":"marketplace-content","slug":"marketplace-content"},{"id":780,"name":"Maya","slug":"maya"},{"id":11028,"name":"pixelstreaming","slug":"pixelstreaming"}],"topics":[{"fancy_title":"About the Plugins category","id":248669,"title":"About the Plugins category","slug":"about-the-plugins-category","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2021-09-02T15:45:20.990Z","last_posted_at":"2021-09-02T15:45:20.999Z","bumped":true,"bumped_at":"2021-09-02T15:45:20.999Z","archetype":"regular","unseen":false,"pinned":true,"unpinned":null,"excerpt":"A place to dicuss the creation, development and use of plugins with UE4 &amp; UE5.","visible":true,"closed":true,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"}],"tags_descriptions":{},"views":3311,"like_count":1,"has_summary":false,"last_poster_username":"SkyeEden","category_id":135,"op_like_count":1,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":6065317,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Issue with Metahumans in Mutable Plugin 5.7","id":2743664,"title":"Issue with Metahumans in Mutable Plugin 5.7","slug":"issue-with-metahumans-in-mutable-plugin-5-7","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/2/1/a/21a4da1ea362eab817dde2c71065a3843f48c462_2_1024x728.png","created_at":"2026-08-14T06:45:48.807Z","last_posted_at":"2026-08-14T06:45:49.095Z","bumped":true,"bumped_at":"2026-08-14T06:45:49.095Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"I am working in Unreal engine 5.7 with the mutable plugin. I am using the metahuman bodies and materials. I am trying to add on a tattoo texture onto the metahuman body material using texture project. One thing I am runn&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":[{"max_width":null,"max_height":null,"width":1651,"height":1175,"url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/1/a/21a4da1ea362eab817dde2c71065a3843f48c462.png"},{"max_width":1024,"max_height":1024,"width":1024,"height":728,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/2/1/a/21a4da1ea362eab817dde2c71065a3843f48c462_2_1024x728.png"},{"max_width":800,"max_height":800,"width":800,"height":569,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/2/1/a/21a4da1ea362eab817dde2c71065a3843f48c462_2_800x569.png"},{"max_width":600,"max_height":600,"width":600,"height":427,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/2/1/a/21a4da1ea362eab817dde2c71065a3843f48c462_2_600x427.png"},{"max_width":400,"max_height":400,"width":400,"height":284,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/2/1/a/21a4da1ea362eab817dde2c71065a3843f48c462_2_400x284.png"},{"max_width":300,"max_height":300,"width":300,"height":213,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/2/1/a/21a4da1ea362eab817dde2c71065a3843f48c462_2_300x213.png"},{"max_width":200,"max_height":200,"width":200,"height":142,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/2/1/a/21a4da1ea362eab817dde2c71065a3843f48c462_2_200x142.png"}],"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"},{"id":11082,"name":"metahuman","slug":"metahuman"}],"tags_descriptions":{"metahuman":""},"views":4,"like_count":0,"has_summary":false,"last_poster_username":"ParnsipsMoney","category_id":135,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":6105844,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Steamworks + Unreal Engine — Looking for Feedback on an Asset-Based Workflow Plugin ","id":2743068,"title":"Steamworks + Unreal Engine — Looking for Feedback on an Asset-Based Workflow Plugin ","slug":"steamworks-unreal-engine-looking-for-feedback-on-an-asset-based-workflow-plugin","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2026-08-12T01:53:00.576Z","last_posted_at":"2026-08-12T01:53:00.729Z","bumped":true,"bumped_at":"2026-08-12T01:53:00.729Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Hi everyone, \nI’m developing a native Steamworks integration for Unreal Engine called SteamWS, and I’d appreciate some feedback from developers who have worked with Steam features in real projects. \nThe goal is to make S&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"},{"id":26,"name":"Blueprint","slug":"blueprint"},{"id":11497,"name":"fab","slug":"fab"},{"id":58,"name":"CPP","slug":"cpp"},{"id":57,"name":"editor","slug":"editor"}],"tags_descriptions":{"CPP":""},"views":13,"like_count":0,"has_summary":false,"last_poster_username":"Gurrha","category_id":135,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":526437,"primary_group_id":16,"flair_group_id":null}]},{"fancy_title":"[WIP] Lumia, toolbox plugin for MIDI,OSC, DMX and Audio","id":2731195,"title":"[WIP] Lumia, toolbox plugin for MIDI,OSC, DMX and Audio","slug":"wip-lumia-toolbox-plugin-for-midi-osc-dmx-and-audio","posts_count":6,"reply_count":0,"highest_post_number":6,"image_url":null,"created_at":"2026-06-24T19:55:59.081Z","last_posted_at":"2026-08-10T06:29:46.175Z","bumped":true,"bumped_at":"2026-08-10T06:29:46.175Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Hi everyone, \nI’m the developer of Lumia, an Unreal Engine plugin/toolkit focused on interactive media installations and real-time projects driven by external data sources such as Audio, MIDI, OSC and DMX. \nhttps://www.y&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":67,"name":"feedback","slug":"feedback"}],"tags_descriptions":{},"views":216,"like_count":0,"has_summary":false,"last_poster_username":"sloopiDoopi","category_id":135,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":6124022,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Creating MetaHumans from photos with FaceBuilder","id":621603,"title":"Creating MetaHumans from photos with FaceBuilder","slug":"creating-metahumans-from-photos-with-facebuilder","posts_count":2,"reply_count":0,"highest_post_number":2,"image_url":null,"created_at":"2022-08-04T22:47:09.270Z","last_posted_at":"2026-08-07T18:11:43.290Z","bumped":true,"bumped_at":"2026-08-07T18:11:43.290Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Hi all! I’d like to introduce perhaps the easiest way of transfering a real person from photos to Unreal Engine — by using FaceBuilder for Blender, our add-on for creating 3D heads from images. \nThanks to recent Epic Gam&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":87,"name":"Plugins","slug":"plugins"},{"id":1150,"name":"Blender","slug":"blender"}],"tags_descriptions":{"Plugins":"","Blender":""},"views":9692,"like_count":3,"has_summary":false,"last_poster_username":"WillemGr","category_id":135,"op_like_count":3,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":6121307,"primary_group_id":null,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":6067648,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"EOS Multiclient Dev Kit - launch multiple real EOS clients from one machine (UE 5.7, free)","id":2741242,"title":"EOS Multiclient Dev Kit - launch multiple real EOS clients from one machine (UE 5.7, free)","slug":"eos-multiclient-dev-kit-launch-multiple-real-eos-clients-from-one-machine-ue-5-7-free","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/b/8/6b8213ae2344f172cd350443692528864ca82334.jpeg","created_at":"2026-08-04T20:23:59.638Z","last_posted_at":"2026-08-04T20:23:59.805Z","bumped":true,"bumped_at":"2026-08-04T20:23:59.805Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Testing EOS multiplayer locally is more tedious than it should be. You need a separate Epic account per test player, the DevAuthTool running with a credential for each, and then every single test means launching several &hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":[{"max_width":null,"max_height":null,"width":1006,"height":703,"url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/b/8/6b8213ae2344f172cd350443692528864ca82334.jpeg"},{"max_width":800,"max_height":800,"width":800,"height":559,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/6/b/8/6b8213ae2344f172cd350443692528864ca82334_2_800x559.jpeg"},{"max_width":600,"max_height":600,"width":600,"height":419,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/6/b/8/6b8213ae2344f172cd350443692528864ca82334_2_600x419.jpeg"},{"max_width":400,"max_height":400,"width":400,"height":279,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/6/b/8/6b8213ae2344f172cd350443692528864ca82334_2_400x279.jpeg"},{"max_width":300,"max_height":300,"width":300,"height":209,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/6/b/8/6b8213ae2344f172cd350443692528864ca82334_2_300x209.jpeg"},{"max_width":200,"max_height":200,"width":200,"height":139,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/6/b/8/6b8213ae2344f172cd350443692528864ca82334_2_200x139.jpeg"}],"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":58,"name":"CPP","slug":"cpp"},{"id":57,"name":"editor","slug":"editor"},{"id":87,"name":"Plugins","slug":"plugins"},{"id":10189,"name":"multiple-instance","slug":"multiple-instance"},{"id":11517,"name":"EOS","slug":"eos"}],"tags_descriptions":{"CPP":"","Plugins":""},"views":31,"like_count":0,"has_summary":false,"last_poster_username":"Official_rimacc","category_id":135,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":3491378,"primary_group_id":16,"flair_group_id":null}]},{"fancy_title":"What Unreal Engine workflow would you pay to automate? ","id":2738897,"title":"What Unreal Engine workflow would you pay to automate? ","slug":"what-unreal-engine-workflow-would-you-pay-to-automate","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2026-07-28T14:53:35.403Z","last_posted_at":"2026-07-28T14:53:35.584Z","bumped":true,"bumped_at":"2026-07-28T14:53:35.584Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Hi everyone, \nI recently finished Tickrate Multiplayer Test Lab, a multiplayer testing and live per-client network emulation plugin that is currently under review for Fab. \nI am now researching any ideas for my next Unre&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":58,"name":"CPP","slug":"cpp"},{"id":57,"name":"editor","slug":"editor"},{"id":87,"name":"Plugins","slug":"plugins"},{"id":67,"name":"feedback","slug":"feedback"},{"id":11195,"name":"Blueprints-Programming","slug":"blueprints-programming"}],"tags_descriptions":{"CPP":"","Plugins":""},"views":45,"like_count":0,"has_summary":false,"last_poster_username":"UE4_Pralexio","category_id":135,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":4086187,"primary_group_id":16,"flair_group_id":null}]},{"fancy_title":"SpineCinematic Plugin for UE","id":2738580,"title":"SpineCinematic Plugin for UE","slug":"spinecinematic-plugin-for-ue","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2026-07-27T09:57:01.628Z","last_posted_at":"2026-07-27T09:57:01.921Z","bumped":true,"bumped_at":"2026-07-27T09:57:01.921Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Hi everyone! \nI’m a huge fan of creating animations with Unreal Engine. I think it has a lot of potential for 2.5D animation. Since I primarily use Spine2D for character animation, I thought it would be a great idea to c&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"}],"tags_descriptions":{},"views":46,"like_count":0,"has_summary":false,"last_poster_username":"hmental","category_id":135,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":16967,"primary_group_id":33,"flair_group_id":null}]},{"fancy_title":"StudioTelemetry plugin does NOT exist in 5.8.0, thus making Horde analytics impossible to run","id":2738325,"title":"StudioTelemetry plugin does NOT exist in 5.8.0, thus making Horde analytics impossible to run","slug":"studiotelemetry-plugin-does-not-exist-in-5-8-0-thus-making-horde-analytics-impossible-to-run","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/c/7/4/c7440ca82734902bba7da80f09051ad81df69481_2_1024x480.png","created_at":"2026-07-25T16:37:45.858Z","last_posted_at":"2026-07-25T16:37:45.993Z","bumped":true,"bumped_at":"2026-07-25T16:37:45.993Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"The plugin “StudioTelemetry” is not present. \nConfiguring the plugin in DefaultEngine.ini does not allow me to send analytics data to my Horde server. \nIs this Editor Telemetry the new Studio Telemetry? If it is, the &hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":[{"max_width":null,"max_height":null,"width":1170,"height":549,"url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/7/4/c7440ca82734902bba7da80f09051ad81df69481.png"},{"max_width":1024,"max_height":1024,"width":1024,"height":480,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/c/7/4/c7440ca82734902bba7da80f09051ad81df69481_2_1024x480.png"},{"max_width":800,"max_height":800,"width":800,"height":375,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/c/7/4/c7440ca82734902bba7da80f09051ad81df69481_2_800x375.png"},{"max_width":600,"max_height":600,"width":600,"height":281,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/c/7/4/c7440ca82734902bba7da80f09051ad81df69481_2_600x281.png"},{"max_width":400,"max_height":400,"width":400,"height":187,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/c/7/4/c7440ca82734902bba7da80f09051ad81df69481_2_400x187.png"},{"max_width":300,"max_height":300,"width":300,"height":140,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/c/7/4/c7440ca82734902bba7da80f09051ad81df69481_2_300x140.png"},{"max_width":200,"max_height":200,"width":200,"height":93,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/c/7/4/c7440ca82734902bba7da80f09051ad81df69481_2_200x93.png"}],"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"}],"tags_descriptions":{},"views":46,"like_count":0,"has_summary":false,"last_poster_username":"jilda","category_id":135,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":55838,"primary_group_id":16,"flair_group_id":null}]},{"fancy_title":"`UhtExporterOptions.CompileOutput` has been deprecated. What&rsquo;s the alternative? ","id":2736520,"title":"`UhtExporterOptions.CompileOutput` has been deprecated. What's the alternative? ","slug":"uhtexporteroptions-compileoutput-has-been-deprecated-whats-the-alternative","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2026-07-17T20:14:47.369Z","last_posted_at":"2026-07-17T20:14:47.525Z","bumped":true,"bumped_at":"2026-07-17T20:14:47.525Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"I would like to generate some output from my UBT Plugin that I’d then like to compile along with the rest of the code. \nWhat’s the recommended way to compile such said output? \nThis is the new documentation for CompileOu&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"}],"tags_descriptions":{},"views":42,"like_count":0,"has_summary":false,"last_poster_username":"herohiralal99","category_id":135,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":3476746,"primary_group_id":16,"flair_group_id":null}]},{"fancy_title":"Shallow Water Body (Advanced Water Plugin) Fails To Render","id":2634176,"title":"Shallow Water Body (Advanced Water Plugin) Fails To Render","slug":"shallow-water-body-advanced-water-plugin-fails-to-render","posts_count":12,"reply_count":8,"highest_post_number":12,"image_url":null,"created_at":"2025-08-08T01:02:50.831Z","last_posted_at":"2026-07-11T21:04:38.110Z","bumped":true,"bumped_at":"2026-07-11T21:04:38.110Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Per the title, the Shallow Water Body actor (Advanced Water Plugin) fails to render when built to an .exe. Particularly, your log gets spammed with 2 errors repeating (which I suspect is the root cause): \n\nLogShallowWate&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"}],"tags_descriptions":{},"views":1740,"like_count":15,"has_summary":false,"last_poster_username":"vishalshelar882","category_id":135,"op_like_count":3,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":7027,"primary_group_id":16,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":137691,"primary_group_id":33,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":4215455,"primary_group_id":16,"flair_group_id":null},{"extras":null,"description":"Recent Poster","user_id":7767093,"primary_group_id":null,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":4021541,"primary_group_id":16,"flair_group_id":null}]},{"fancy_title":"Package the project with custom plugins the engine didn&rsquo;t include the custom file. ","id":2734880,"title":"Package the project with custom plugins the engine didn't include the custom file. ","slug":"package-the-project-with-custom-plugins-the-engine-didnt-include-the-custom-file","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2026-07-10T14:56:20.803Z","last_posted_at":"2026-07-10T14:56:20.926Z","bumped":true,"bumped_at":"2026-07-10T14:56:20.926Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"I am using unreal engine 5.6.1 with disguise renderstream plugins. For some reason, when I paackage the project into an exe file, the engine failed to package my renderstream plugins. \nThe temporary solution is to add a &hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"}],"tags_descriptions":{},"views":54,"like_count":0,"has_summary":false,"last_poster_username":"ayoumin1","category_id":135,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":5449809,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"[WIP] UE5 Plugin: Accurate Landscape Collision with Displacement Support","id":2730996,"title":"[WIP] UE5 Plugin: Accurate Landscape Collision with Displacement Support","slug":"wip-ue5-plugin-accurate-landscape-collision-with-displacement-support","posts_count":2,"reply_count":0,"highest_post_number":2,"image_url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/f/b/b/fbbe1abed3629cd71335223e9bd0b29cffd07708_2_1024x576.jpeg","created_at":"2026-06-24T09:09:47.987Z","last_posted_at":"2026-07-05T21:36:37.402Z","bumped":true,"bumped_at":"2026-07-05T21:36:37.402Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"For a project, I needed precise landscape collisions that account for Displacement. The catch? Displacement data only exists on the GPU, not the CPU. \nAfter a few experiments, I developed a GlobalShader solution to extra&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":[{"max_width":null,"max_height":null,"width":1280,"height":720,"url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/b/b/fbbe1abed3629cd71335223e9bd0b29cffd07708.jpeg"},{"max_width":1024,"max_height":1024,"width":1024,"height":576,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/f/b/b/fbbe1abed3629cd71335223e9bd0b29cffd07708_2_1024x576.jpeg"},{"max_width":800,"max_height":800,"width":800,"height":450,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/f/b/b/fbbe1abed3629cd71335223e9bd0b29cffd07708_2_800x450.jpeg"},{"max_width":600,"max_height":600,"width":600,"height":337,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/f/b/b/fbbe1abed3629cd71335223e9bd0b29cffd07708_2_600x337.jpeg"},{"max_width":400,"max_height":400,"width":400,"height":225,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/f/b/b/fbbe1abed3629cd71335223e9bd0b29cffd07708_2_400x225.jpeg"},{"max_width":300,"max_height":300,"width":300,"height":168,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/f/b/b/fbbe1abed3629cd71335223e9bd0b29cffd07708_2_300x168.jpeg"},{"max_width":200,"max_height":200,"width":200,"height":112,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/f/b/b/fbbe1abed3629cd71335223e9bd0b29cffd07708_2_200x112.jpeg"}],"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":108,"name":"Collision","slug":"collision"},{"id":116,"name":"Landscape","slug":"landscape"},{"id":2072,"name":"displacement","slug":"displacement"}],"tags_descriptions":{"Collision":"","Landscape":""},"views":132,"like_count":0,"has_summary":false,"last_poster_username":"z0ulzi","category_id":135,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":922628,"primary_group_id":33,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":138102,"primary_group_id":33,"flair_group_id":null}]},{"fancy_title":"PCG da ue5 versão 5.8","id":2732005,"title":"PCG da ue5 versão 5.8","slug":"pcg-da-ue5-versao-5-8","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2026-06-28T00:05:05.395Z","last_posted_at":"2026-06-28T00:05:05.538Z","bumped":true,"bumped_at":"2026-06-28T00:05:05.538Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Baixei o plugin pcg para fazer uma cidade porem quando coloco meu personagem ele fica afundado no chão. Já tentei algumas correções mas não obtive sucesso. Alguém poderia me ajudar?","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"}],"tags_descriptions":{},"views":66,"like_count":0,"has_summary":false,"last_poster_username":"Montilho1","category_id":135,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":6271445,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"StorylineSystem Storyline &amp; Dialogue","id":2731548,"title":"StorylineSystem Storyline & Dialogue","slug":"storylinesystem-storyline-dialogue","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2026-06-26T05:25:21.697Z","last_posted_at":"2026-06-26T05:25:21.858Z","bumped":true,"bumped_at":"2026-06-26T05:25:21.858Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"## :clapper_board: KEY FEATURES \n### 1. Visual Graph Editor \n- Full EdGraph-based node editor with drag-and-drop workflow \n- 8 built-in node types: `Dialogue`, `Choice`, `Branch`, `Sequence`, `Subplot`, `Action`, `Wait`,&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":11497,"name":"fab","slug":"fab"}],"tags_descriptions":{},"views":81,"like_count":0,"has_summary":false,"last_poster_username":"Online_Learner_ewAil","category_id":135,"op_like_count":0,"pinned_globally":false,"featured_link":"https://www.fab.com/listings/c15ae770-544e-415b-aa13-67a47b42dd2a","featured_link_root_domain":"fab.com","has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":5419737,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Celestial Vault - NonModern(Pre BC) Dates ","id":2729902,"title":"Celestial Vault - NonModern(Pre BC) Dates ","slug":"celestial-vault-nonmodern-pre-bc-dates","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2026-06-19T14:53:49.465Z","last_posted_at":"2026-06-19T14:53:49.580Z","bumped":true,"bumped_at":"2026-06-19T14:53:49.580Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Hello, \nLately i’ve been trying to use the Celestial Vault Plugin to create a historical environments sky, its going well, however I have encountered one issue, Celestial Vault seems unable to simulate any date before 1 &hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"},{"id":11400,"name":"plugin","slug":"plugin"},{"id":10054,"name":"Code-Plugins","slug":"code-plugins"}],"tags_descriptions":{"Code-Plugins":""},"views":84,"like_count":0,"has_summary":false,"last_poster_username":"W.TomFoolerist","category_id":135,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":7755158,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"I do not know how to install the free version of the Voxel Plugin","id":2728983,"title":"I do not know how to install the free version of the Voxel Plugin","slug":"i-do-not-know-how-to-install-the-free-version-of-the-voxel-plugin","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/e/3/ee3e174d3a615381301c8ea7c102f3ee8c56d028.jpeg","created_at":"2026-06-16T12:58:46.524Z","last_posted_at":"2026-06-16T12:58:46.688Z","bumped":true,"bumped_at":"2026-06-16T12:58:46.688Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"How do I install the free version of the Voxel Plugin correctly? \nI tried installing the free Voxel plugin for Unreal Engine on macOS by downloading it from GitHub, downloading the 5.1 version from Google Drive, using th&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":[{"max_width":null,"max_height":null,"width":721,"height":1024,"url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/e/3/ee3e174d3a615381301c8ea7c102f3ee8c56d028.jpeg"},{"max_width":800,"max_height":800,"width":563,"height":800,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/e/e/3/ee3e174d3a615381301c8ea7c102f3ee8c56d028_2_563x800.jpeg"},{"max_width":600,"max_height":600,"width":422,"height":600,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/e/e/3/ee3e174d3a615381301c8ea7c102f3ee8c56d028_2_422x600.jpeg"},{"max_width":400,"max_height":400,"width":281,"height":400,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/e/e/3/ee3e174d3a615381301c8ea7c102f3ee8c56d028_2_281x400.jpeg"},{"max_width":300,"max_height":300,"width":211,"height":300,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/e/e/3/ee3e174d3a615381301c8ea7c102f3ee8c56d028_2_211x300.jpeg"},{"max_width":200,"max_height":200,"width":140,"height":200,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/e/e/3/ee3e174d3a615381301c8ea7c102f3ee8c56d028_2_140x200.jpeg"}],"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"}],"tags_descriptions":{},"views":108,"like_count":1,"has_summary":false,"last_poster_username":"Brockdish","category_id":135,"op_like_count":1,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":6186778,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"UE5 Editor Module. Module in Jetbrains Rider marked as excluded. Why?","id":601645,"title":"UE5 Editor Module. Module in Jetbrains Rider marked as excluded. Why?","slug":"ue5-editor-module-module-in-jetbrains-rider-marked-as-excluded-why","posts_count":8,"reply_count":3,"highest_post_number":10,"image_url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/4/9/34981a10d3718930a844591f00c024fbc9b448a9.png","created_at":"2022-07-10T14:27:44.345Z","last_posted_at":"2026-06-04T03:37:41.872Z","bumped":true,"bumped_at":"2026-06-04T03:37:41.872Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Created editor module (for UE5) with online manual for UE4. Everything seems fine but Rider says module is excluded \n \nAlso Rider itself can’t edit project properties to somehow include this module. What should I do?","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":[{"max_width":null,"max_height":null,"width":505,"height":123,"url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/4/9/34981a10d3718930a844591f00c024fbc9b448a9.png"},{"max_width":400,"max_height":400,"width":400,"height":97,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/3/4/9/34981a10d3718930a844591f00c024fbc9b448a9_2_400x97.png"},{"max_width":300,"max_height":300,"width":300,"height":73,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/3/4/9/34981a10d3718930a844591f00c024fbc9b448a9_2_300x73.png"},{"max_width":200,"max_height":200,"width":200,"height":48,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/3/4/9/34981a10d3718930a844591f00c024fbc9b448a9_2_200x48.png"}],"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"},{"id":11045,"name":"UE5-0","slug":"ue5-0"},{"id":10054,"name":"Code-Plugins","slug":"code-plugins"}],"tags_descriptions":{"UE5-0":"","Code-Plugins":""},"views":2544,"like_count":5,"has_summary":false,"last_poster_username":"Neytsomh","category_id":135,"op_like_count":3,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":47267,"primary_group_id":16,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":6352556,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":7416663,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Recent Poster","user_id":7039767,"primary_group_id":null,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":7530434,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Copy 3rd Party DLLs to Binaries folder does not work for Engine Plugin - How to solve?","id":738255,"title":"Copy 3rd Party DLLs to Binaries folder does not work for Engine Plugin - How to solve?","slug":"copy-3rd-party-dlls-to-binaries-folder-does-not-work-for-engine-plugin-how-to-solve","posts_count":8,"reply_count":3,"highest_post_number":8,"image_url":null,"created_at":"2022-12-29T11:54:24.673Z","last_posted_at":"2026-06-01T02:51:58.874Z","bumped":true,"bumped_at":"2026-06-01T02:51:58.874Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Hey everyone! \nI’m struggling with a very strange problem and I already tried out everything that I could imagine but still the problem persists and I hope that you guys can help me. \nI built a code plugin that uses some&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":10054,"name":"Code-Plugins","slug":"code-plugins"},{"id":447,"name":"dll","slug":"dll"},{"id":4110,"name":"Third-Party","slug":"third-party"}],"tags_descriptions":{"Code-Plugins":"","Third-Party":""},"views":2455,"like_count":4,"has_summary":false,"last_poster_username":"sheen","category_id":135,"op_like_count":1,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":6180297,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":7342724,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":525439,"primary_group_id":16,"flair_group_id":null},{"extras":null,"description":"Recent Poster","user_id":3856760,"primary_group_id":16,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":6157693,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Pixelstreaming Connection freezes infinite for client ","id":2731837,"title":"Pixelstreaming Connection freezes infinite for client ","slug":"pixelstreaming-connection-freezes-infinite-for-client","posts_count":15,"reply_count":6,"highest_post_number":15,"image_url":null,"created_at":"2026-01-28T11:06:37.000Z","last_posted_at":"2026-05-29T01:40:59.000Z","bumped":true,"bumped_at":"2026-05-28T13:30:04.000Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Hello, \nwe having issues since a few Month where a client Stream freezes and is not recovering. This is currently only reproducible with some Browsers, like vivaldi. With edge it does not happen, and with chrome it will &hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"},{"id":11523,"name":"Epic-Pro-Support","slug":"epic-pro-support"}],"tags_descriptions":{},"views":145,"like_count":0,"has_summary":false,"last_poster_username":"MWillWallT","category_id":135,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":true,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":7003830,"primary_group_id":69,"flair_group_id":69},{"extras":"latest","description":"Most Recent Poster, Accepted Answer","user_id":4432007,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Metahuman Body Joint Offset ","id":2724049,"title":"Metahuman Body Joint Offset ","slug":"metahuman-body-joint-offset","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/3/2/b32d7c95197b694b5b7949a917be84b41628bb10.png","created_at":"2026-05-23T19:22:57.979Z","last_posted_at":"2026-05-23T19:22:58.122Z","bumped":true,"bumped_at":"2026-05-23T19:22:58.122Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Hello, when I bring metahuman to Maya, some of the body joints are offset and come over, is there a solution??","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":[{"max_width":null,"max_height":null,"width":840,"height":884,"url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/3/2/b32d7c95197b694b5b7949a917be84b41628bb10.png"},{"max_width":800,"max_height":800,"width":760,"height":800,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/b/3/2/b32d7c95197b694b5b7949a917be84b41628bb10_2_760x800.png"},{"max_width":600,"max_height":600,"width":570,"height":600,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/b/3/2/b32d7c95197b694b5b7949a917be84b41628bb10_2_570x600.png"},{"max_width":400,"max_height":400,"width":380,"height":400,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/b/3/2/b32d7c95197b694b5b7949a917be84b41628bb10_2_380x400.png"},{"max_width":300,"max_height":300,"width":285,"height":300,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/b/3/2/b32d7c95197b694b5b7949a917be84b41628bb10_2_285x300.png"},{"max_width":200,"max_height":200,"width":190,"height":200,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/b/3/2/b32d7c95197b694b5b7949a917be84b41628bb10_2_190x200.png"}],"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":64,"name":"bug-report","slug":"bug-report"}],"tags_descriptions":{},"views":38,"like_count":0,"has_summary":false,"last_poster_username":"Anonymous_da73347f48be6e00ff4535861eeff218","category_id":135,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":3853225,"primary_group_id":16,"flair_group_id":null}]},{"fancy_title":"Mutable, child COs can only be used by one parent?","id":2723670,"title":"Mutable, child COs can only be used by one parent?","slug":"mutable-child-cos-can-only-be-used-by-one-parent","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2026-05-21T16:58:59.146Z","last_posted_at":"2026-05-21T16:58:59.293Z","bumped":true,"bumped_at":"2026-05-21T16:58:59.293Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Unreal 5.7. \nI’m fairly new to Mutable. I was trying to reuse a CO for some boots I intend to use with multiple parent COs. I used the Attached to External Object property for this with success for one parent CO. However&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"}],"tags_descriptions":{},"views":31,"like_count":0,"has_summary":false,"last_poster_username":"SKMAZ","category_id":135,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":6877318,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"View in Launcher Button On Fab","id":2720090,"title":"View in Launcher Button On Fab","slug":"view-in-launcher-button-on-fab","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2026-05-05T14:15:30.984Z","last_posted_at":"2026-05-05T14:15:31.194Z","bumped":true,"bumped_at":"2026-05-05T14:15:31.194Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"The View in Launcher Button on Fab is total garbage now, and adding assets to projects has gotten hard, not easy. I thought the idea to progress and fixing things is to make them better not worse? Market Place and the ol&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"},{"id":11497,"name":"fab","slug":"fab"},{"id":64,"name":"bug-report","slug":"bug-report"}],"tags_descriptions":{},"views":32,"like_count":0,"has_summary":false,"last_poster_username":"DLR.OKen","category_id":135,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":5096753,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"3D Navigation Plugin","id":112703,"title":"3D Navigation Plugin","slug":"3d-navigation-plugin","posts_count":69,"reply_count":3,"highest_post_number":74,"image_url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/6/a/4/6a45e4d81931ab1382e1ae00506530d27f7f21b9_2_1024x512.png","created_at":"2018-06-25T19:41:25.000Z","last_posted_at":"2026-04-28T12:13:50.262Z","bumped":true,"bumped_at":"2026-04-28T12:13:50.262Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"EDIT: \nThis plugin has now been deprecated and replaced by : \nmidgen/AeonixNavigation: 3D SVO Navigation, pathfinding and movement plugin for Unreal Engine 5 \nThis new plugin takes the fundamentals of the original UESVON&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":[{"max_width":null,"max_height":null,"width":1200,"height":600,"url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/a/4/6a45e4d81931ab1382e1ae00506530d27f7f21b9.png"},{"max_width":1024,"max_height":1024,"width":1024,"height":512,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/6/a/4/6a45e4d81931ab1382e1ae00506530d27f7f21b9_2_1024x512.png"},{"max_width":800,"max_height":800,"width":800,"height":400,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/6/a/4/6a45e4d81931ab1382e1ae00506530d27f7f21b9_2_800x400.png"},{"max_width":600,"max_height":600,"width":600,"height":300,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/6/a/4/6a45e4d81931ab1382e1ae00506530d27f7f21b9_2_600x300.png"},{"max_width":400,"max_height":400,"width":400,"height":200,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/6/a/4/6a45e4d81931ab1382e1ae00506530d27f7f21b9_2_400x200.png"},{"max_width":300,"max_height":300,"width":300,"height":150,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/6/a/4/6a45e4d81931ab1382e1ae00506530d27f7f21b9_2_300x150.png"},{"max_width":200,"max_height":200,"width":200,"height":100,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/6/a/4/6a45e4d81931ab1382e1ae00506530d27f7f21b9_2_200x100.png"}],"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"}],"tags_descriptions":{},"views":15845,"like_count":7,"has_summary":true,"last_poster_username":"NoCraftOnMonday","category_id":135,"op_like_count":4,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":5129,"primary_group_id":33,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":771182,"primary_group_id":33,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":32004,"primary_group_id":33,"flair_group_id":null},{"extras":null,"description":"Recent Poster","user_id":4127665,"primary_group_id":16,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":2320065,"primary_group_id":16,"flair_group_id":null}]},{"fancy_title":"My Raw Input Plugin is not working ","id":2627883,"title":"My Raw Input Plugin is not working ","slug":"my-raw-input-plugin-is-not-working","posts_count":3,"reply_count":0,"highest_post_number":3,"image_url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/f/7/9f7ff8469bc657b8fdfcca68b7d5bfbb19bd694d.png","created_at":"2025-08-02T22:26:34.435Z","last_posted_at":"2026-04-17T09:39:19.957Z","bumped":true,"bumped_at":"2026-04-17T09:39:19.957Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"I’m trying to get input from my steering wheel and pedals using Raw Input in Unreal Engine 5.6, but it doesn’t seem to work. I’m fairly new to Unreal, so it might be a mistake on my end. \nSo far, I’ve done the following: &hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":[{"max_width":null,"max_height":null,"width":889,"height":365,"url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/f/7/9f7ff8469bc657b8fdfcca68b7d5bfbb19bd694d.png"},{"max_width":800,"max_height":800,"width":800,"height":328,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/9/f/7/9f7ff8469bc657b8fdfcca68b7d5bfbb19bd694d_2_800x328.png"},{"max_width":600,"max_height":600,"width":600,"height":246,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/9/f/7/9f7ff8469bc657b8fdfcca68b7d5bfbb19bd694d_2_600x246.png"},{"max_width":400,"max_height":400,"width":400,"height":164,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/9/f/7/9f7ff8469bc657b8fdfcca68b7d5bfbb19bd694d_2_400x164.png"},{"max_width":300,"max_height":300,"width":300,"height":123,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/9/f/7/9f7ff8469bc657b8fdfcca68b7d5bfbb19bd694d_2_300x123.png"},{"max_width":200,"max_height":200,"width":200,"height":82,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/9/f/7/9f7ff8469bc657b8fdfcca68b7d5bfbb19bd694d_2_200x82.png"}],"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"},{"id":64,"name":"bug-report","slug":"bug-report"}],"tags_descriptions":{},"views":253,"like_count":2,"has_summary":false,"last_poster_username":"MrPure","category_id":135,"op_like_count":1,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":7469066,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Recent Poster","user_id":6407942,"primary_group_id":null,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":11676,"primary_group_id":33,"flair_group_id":null}]},{"fancy_title":"Any got Autonomix plugin to work ?","id":2710851,"title":"Any got Autonomix plugin to work ?","slug":"any-got-autonomix-plugin-to-work","posts_count":3,"reply_count":1,"highest_post_number":3,"image_url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/8/9/f89bd2c78b2f571c44ea262ebd54a7f1f3ac350b.png","created_at":"2026-04-02T00:39:49.796Z","last_posted_at":"2026-04-13T20:22:59.055Z","bumped":true,"bumped_at":"2026-04-13T20:22:59.055Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"I am trying to use the Autonomix plugin but I get error message :slight_smile: \n  \nThe plugin can be downloeded from here: \n\n\nI disabled the firewall but still get the same error message","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":[{"max_width":null,"max_height":null,"width":873,"height":878,"url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/8/9/f89bd2c78b2f571c44ea262ebd54a7f1f3ac350b.png"},{"max_width":800,"max_height":800,"width":795,"height":800,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/f/8/9/f89bd2c78b2f571c44ea262ebd54a7f1f3ac350b_2_795x800.png"},{"max_width":600,"max_height":600,"width":596,"height":600,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/f/8/9/f89bd2c78b2f571c44ea262ebd54a7f1f3ac350b_2_596x600.png"},{"max_width":400,"max_height":400,"width":397,"height":400,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/f/8/9/f89bd2c78b2f571c44ea262ebd54a7f1f3ac350b_2_397x400.png"},{"max_width":300,"max_height":300,"width":298,"height":300,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/f/8/9/f89bd2c78b2f571c44ea262ebd54a7f1f3ac350b_2_298x300.png"},{"max_width":200,"max_height":200,"width":198,"height":200,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/f/8/9/f89bd2c78b2f571c44ea262ebd54a7f1f3ac350b_2_198x200.png"}],"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"}],"tags_descriptions":{},"views":317,"like_count":0,"has_summary":false,"last_poster_username":"william5642","category_id":135,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest","description":"Original Poster, Most Recent Poster","user_id":4436204,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Recent Poster","user_id":33027,"primary_group_id":33,"flair_group_id":null}]},{"fancy_title":"UE5 Mover Plugin: Input Stream Starvation Logs on Client (Recovering from input stream starvation on server. Advancing over dropped client frames)","id":2349999,"title":"UE5 Mover Plugin: Input Stream Starvation Logs on Client (Recovering from input stream starvation on server. Advancing over dropped client frames)","slug":"ue5-mover-plugin-input-stream-starvation-logs-on-client-recovering-from-input-stream-starvation-on-server-advancing-over-dropped-client-frames","posts_count":4,"reply_count":0,"highest_post_number":4,"image_url":null,"created_at":"2025-02-22T07:39:07.204Z","last_posted_at":"2026-04-12T13:15:30.524Z","bumped":true,"bumped_at":"2026-04-12T13:15:30.524Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Has anyone here worked with the Mover plugin in UE5? \nWhen attaching a Mover to a Pawn and playing as a client, I encounter frequent log messages like these: \nLogNetworkPrediction: SystemFault: Recovering from input stre&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"}],"tags_descriptions":{},"views":222,"like_count":1,"has_summary":false,"last_poster_username":"Dentalautumn551","category_id":135,"op_like_count":1,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":6203731,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":22810,"primary_group_id":33,"flair_group_id":null},{"extras":null,"description":"Recent Poster","user_id":3314109,"primary_group_id":16,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":7539346,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"5.6.1版本，插件里找不到forestTools,已经把5个依赖都勾上了，重启多次还是不行","id":2714184,"title":"5.6.1版本，插件里找不到forestTools,已经把5个依赖都勾上了，重启多次还是不行","slug":"5-6-1-foresttools-5","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2026-04-10T11:33:03.778Z","last_posted_at":"2026-04-10T11:33:03.912Z","bumped":true,"bumped_at":"2026-04-10T11:33:03.912Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"5.6.1版本，插件里找不到forestTools,已经把5个依赖都勾上了，重启多次还是不行","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"}],"tags_descriptions":{},"views":28,"like_count":0,"has_summary":false,"last_poster_username":"ybs790325","category_id":135,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":7150404,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Plugin dependent on another plugin","id":387324,"title":"Plugin dependent on another plugin","slug":"plugin-dependent-on-another-plugin","posts_count":14,"reply_count":11,"highest_post_number":14,"image_url":null,"created_at":"2017-03-08T15:43:47.000Z","last_posted_at":"2026-04-09T11:52:48.113Z","bumped":true,"bumped_at":"2026-04-09T11:52:48.113Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Hi, \nWe’ve built the core of our project as a plugin because it serves as base for multiple uprojects. Our plugin depends on 2 other plugins, one of which is an engine plugin (WebBrowserWidget) and the other is FMODStudi&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":53,"name":"question","slug":"question"},{"id":87,"name":"Plugins","slug":"plugins"},{"id":436,"name":"dependencies","slug":"dependencies"}],"tags_descriptions":{"Plugins":""},"views":30919,"like_count":30,"has_summary":false,"last_poster_username":"FutureCake","category_id":135,"op_like_count":2,"pinned_globally":false,"featured_link":null,"has_accepted_answer":true,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":206155,"primary_group_id":33,"flair_group_id":null},{"extras":null,"description":"Accepted Answer","user_id":529840,"primary_group_id":33,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":274720,"primary_group_id":33,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":3692285,"primary_group_id":16,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":6181190,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Datasmith DirectLink Doesn&rsquo;t work in Packaged Builds, Is there any alternative or solution available to it?","id":1235829,"title":"Datasmith DirectLink Doesn't work in Packaged Builds, Is there any alternative or solution available to it?","slug":"datasmith-directlink-doesnt-work-in-packaged-builds-is-there-any-alternative-or-solution-available-to-it","posts_count":2,"reply_count":0,"highest_post_number":2,"image_url":null,"created_at":"2023-07-21T13:01:50.773Z","last_posted_at":"2026-04-02T08:55:38.275Z","bumped":true,"bumped_at":"2026-04-02T08:55:38.275Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"When I am trying to import Datasmith file with the help of direct link from Sketchup Pro 2021, it is only possible in Unreal Editor, but it doesn’t work in packaged builds, Do we have any other solution available for thi&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"}],"tags_descriptions":{},"views":233,"like_count":0,"has_summary":false,"last_poster_username":"lwphantom","category_id":135,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":3876621,"primary_group_id":16,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":459927,"primary_group_id":16,"flair_group_id":null}]}]}}