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Megascans trees bugged shadows..
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1
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86
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August 10, 2026
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MetaHuman 5.6.0 Face and head textures are not loaded, only bodies
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23
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3475
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August 10, 2026
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BuildCofiguration.xmlの優先順位について
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3
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60
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August 10, 2026
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PCG Graph - 2 points split, filtered into 4, merged into orginal 2.
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0
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40
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August 10, 2026
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2D Sprites animations clip through 3D ground object
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2
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85
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August 9, 2026
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Widget for apple and coin and turn map
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2
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125
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August 9, 2026
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Cloth Asset in 5.7
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1
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151
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August 9, 2026
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Crash when editing UGameUIPolicy::LayoutClass in Lyra / CommonGame
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0
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60
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August 9, 2026
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[UE5, Chaos Vehicles] ServerUpdateState permanently rejected ("No owning connection for actor") after manual delayed Possess()
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1
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101
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August 9, 2026
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Non-editor builds in UE5.8 crash in MSVC before main method, even in non-modified 1st person template project
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7
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297
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August 9, 2026
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How to detect edge so the character can fall and not stand in "air"?
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20
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4583
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August 9, 2026
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Sprite collisions not obeying sprite shape.
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6
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150
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August 8, 2026
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Matchmaking fail
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0
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47
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August 8, 2026
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Beginner Question: What Should I Learn First in Unreal Engine?
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1
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71
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August 8, 2026
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Surface Snapping - Rotate to Surface Normal, but for Blueprints
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1
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711
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August 8, 2026
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Using 5.8, Is Anyone Successfully Packaging A Game With PVE Trees?
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4
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199
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August 8, 2026
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Render target not working in UI in packaged version of the project
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2
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244
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August 8, 2026
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Activate Data Layer only after finished Load
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1
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77
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August 8, 2026
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Creating a Custom Playset adds an illegal PrimaryAssetTypesToScan override and blocks session launch
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0
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55
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August 8, 2026
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What Epic Games Music can be used within a Published UEFN Project?
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0
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53
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August 8, 2026
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How to hide Niagara when teleporting.
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1
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142
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August 8, 2026
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Pick-Up not behaving correctly
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1
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56
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August 7, 2026
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How to Make a Smooth 3nd Person camera zoom that has a facial focus?
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2
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109
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August 7, 2026
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Setup for Kinematic MoverComponent to use Async Movement Modes
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4
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52
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August 7, 2026
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Support/Roadmap/Guidance for using nested packed level Instances and splines inside of Assemblies/PLI's in PCG Graphs
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4
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174
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August 7, 2026
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FAssetRenameManager::AutoCheckOut logs a Warning on its success path
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2
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64
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August 7, 2026
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GetLevelScriptActor() is null in packaged builds
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0
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60
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August 7, 2026
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5.8 Bug: broken Blueprint actor attachment hierarchies in World Partition levels using Cell Transformers
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2
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56
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August 7, 2026
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Mover plugin Replication Network Prediction problem
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0
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59
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August 7, 2026
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Subtree in the behavior tree gets stuck
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0
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54
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August 7, 2026
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