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A weird bug with an array of string/text
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1
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108
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July 8, 2026
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Trying to make it so that when the player clicks on a placed blueprint in the world and gets in range it then does the custom event
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5
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145
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July 8, 2026
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Modular and scalable method of implementing different mechanics for a platformer game
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1
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69
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July 8, 2026
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Very long loading time only when hosting a Listen Server (2+ minutes, Singleplayer loads in 5 seconds)
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2
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114
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July 8, 2026
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SimpleMove failed: Movement not allowed
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12
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3557
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July 8, 2026
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Rama's Extra Blueprint Nodes for UE5, No C++ Required!
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259
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55979
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July 8, 2026
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Advanced Sessions Steam Broken in UE5.6?
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0
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68
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July 7, 2026
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Bug no fortnite
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0
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44
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July 7, 2026
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Reordering Maps ( dictionary)
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10
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9032
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July 7, 2026
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[UE5] Need help debugging a broken Save System – we’ve been stuck for days
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2
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91
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July 7, 2026
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How to create a randomized rocket barrage/artillery explosion sequence using Blueprint & Niagara?
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3
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124
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July 6, 2026
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Trying to export faithfully my segmentation mask from a blueprint graph - synthetic dataset for detection using segmentation masks
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1
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70
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July 6, 2026
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How do I limit camera height so it doesn't collide with the ceiling?
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6
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245
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July 6, 2026
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gwagon12345678910
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0
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37
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July 6, 2026
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How to switch object colours on click?
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2
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96
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July 6, 2026
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Failing to save Static Mesh after adding sockets with Editor Utility Widget
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6
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179
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July 6, 2026
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Binding an event of any collider to dispatch an event on the parent, but more elegantly
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3
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139
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July 6, 2026
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NPC Animation UE5
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1
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83
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July 6, 2026
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How to let the player carve a static mesh?
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0
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74
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July 5, 2026
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Remove Gameplay Tags in State Tree
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3
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107
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July 5, 2026
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Line Tracing to target and arcing projectile path
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9
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6513
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July 5, 2026
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I need to edit the static mesh but it doesnt appear in the Game Viewport
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3
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87
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July 5, 2026
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Question about best practices for non-scene actor components.
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2
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104
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July 4, 2026
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Jump Cooldowns with Multiple Jump Types
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3
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114
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July 4, 2026
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How to prevent the player from clipping through static meshes?
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4
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407
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July 4, 2026
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Set variable for integer variable not working
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9
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209
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July 4, 2026
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Works perfectly in PIE/Standalone but fails in Packaged Build (Character mesh assignment / PlayerState replication)
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2
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96
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July 3, 2026
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Move the agent to the player when the player enters into the Nav Mesh Bounds Volume
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1
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53
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July 3, 2026
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Dear creators, I want to ask if a spline mesh dynamically generated on a spline in Blueprints can be moved and rotated? Has anyone tried moving and rotating a spline mesh?
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0
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41
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July 3, 2026
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Need help with interactive boolean
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9
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237
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July 3, 2026
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