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[Iris] A replicated TArray on a component will replicate all elements with creation info
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1
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69
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October 9, 2025
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Amortizing Spawning of actors that become Relevant
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3
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84
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October 9, 2025
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Spawn Actors in a Hierarchy on a Dedicated Server
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2
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109
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October 9, 2025
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Teleporting players does not work in StandAlone but does in PIE
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3
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101
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October 8, 2025
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Controlling/capping Interpolation Limits in the Network Prediction Plugin for competitive integrity
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3
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147
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October 9, 2025
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Network Insights 5.6 ensures
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1
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127
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October 7, 2025
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What is the proper way to non seamless travel to another map with steam MP on 5.6?
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2
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186
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October 7, 2025
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UNetConnection::HandleClientPlayer() incorrectly detaches PlayerController from Player
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2
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85
|
October 7, 2025
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Local multiplayer : Custom split screen
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2
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121
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October 7, 2025
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Movement is not fluid in standalone (On the client) (stuttering)
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16
|
622
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October 5, 2025
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UE5.4 Crash during seamless travel from lobby to main game with 3 or more players.
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4
|
427
|
October 4, 2025
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InitialOnly replicated arrays can fail to capture values when removed and re-added between replay checkpoints
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2
|
83
|
October 2, 2025
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HTTP Request Streaming is slower with more FPS
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4
|
160
|
October 2, 2025
|
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Iris Replication System
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0
|
289
|
October 2, 2025
|
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Client connection timeout when dedicated server keep running for more than 10 days
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3
|
134
|
October 1, 2025
|
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Matchmaking with EOS and Unity SDK
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1
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145
|
October 1, 2025
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Can't start Server and Client .exe
|
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0
|
65
|
September 30, 2025
|
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Unable to Join Session using EOS - Error SE_HOST_NOT_FOUND [11001]
|
|
3
|
687
|
September 30, 2025
|
|
Actor Attachment Replication Issues
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|
5
|
293
|
September 29, 2025
|
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Assigning Devices to local players in 5.4
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|
0
|
90
|
September 28, 2025
|
|
Build UE4 from source using Visual Studio 2022
|
|
1
|
1008
|
September 28, 2025
|
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[Iris] Actors placed or spawned in the world before a connection exists do not support delta compression
|
|
5
|
165
|
September 29, 2025
|
|
Unreal Engine server crash at 128 players – how to raise Iris connection limit?
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0
|
182
|
September 26, 2025
|
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Mover based NPCs triggering "Invalid interpolation frames" SystemFault in NetworkPrediction
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4
|
149
|
September 25, 2025
|
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PIE Client Fails to Connect to Remote Dedicated Server (MissingLevelPackage)
|
|
2
|
131
|
September 24, 2025
|
|
EOS OSSv2 Pregame Lobbies and RPCs
|
|
1
|
94
|
September 24, 2025
|
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Mover NPP "Stuck" in Desync/Rollback
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12
|
294
|
September 23, 2025
|
|
Can't run RPC on Server from Remote. (Not Character blueprint)
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|
1
|
74
|
September 23, 2025
|
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Steam dedicated server api not working/missing Steam DLL's in dedicated server build.
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|
15
|
688
|
September 23, 2025
|
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[OSS][Steam] Missing call to delegate callback in FOnlineIdentitySteam::GetLinkedAccountAuthToken
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|
2
|
78
|
September 22, 2025
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