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Level Sequence Rendering Glitch/Bug
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3
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113
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April 25, 2026
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UE 5.7 – Directional Light Intensity Takes Time to Darken Scene
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4
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159
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April 25, 2026
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Changes needed to support dynamic resolution for Windows (D3D12/Vulkan) on 5.6
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4
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90
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April 27, 2026
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[PROBLEM] Asset become "transparent" with lots of dots in the default light?
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2
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100
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April 24, 2026
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Movie Render Graph and Object Ids in 5.5.1
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17
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1230
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April 24, 2026
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FPS Drops Over Time After Enabling TextureShare Plugin in UE 5.7.2
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8
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222
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April 24, 2026
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Random Ray Tracing Crashes in D3D12RHI
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6
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260
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April 24, 2026
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Should I enable r.Vulkan.Allow16bitOps?
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3
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62
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April 24, 2026
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UE 5.7 – Substrate + Clear Coat + Lumen HWRT causes colorfill square artifact
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3
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193
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April 24, 2026
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Title: Persistent Lumen GI Ghosting / Smearing on Moving Objects Despite Velocity and CVar Adjustments Unreal Engine Version: [5.7.4]
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1
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124
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April 24, 2026
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Substrate material: Black artifacts in "Substrate Horizontal Blend" section
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0
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61
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April 24, 2026
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TextureCollection updates at runtime
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7
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348
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April 23, 2026
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(5.6.1) Light function Material stops working when level starts, then remains off when exiting.
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0
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63
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April 23, 2026
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View UVs for Skeletal Mesh
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10
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20522
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April 23, 2026
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MRG - Bug with IsSpawnable condition in Collection nodes
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3
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64
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April 23, 2026
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Incorrect PBR BRDF for mobile platform?
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6
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102
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April 23, 2026
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smooth/sharp edges on RenderTarget/Texture2D
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1
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85
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April 23, 2026
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Path tracing SSS Albedo Remapping — Unconditional G Correction Possible Bug
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1
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67
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April 23, 2026
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No indirect lighting baked CPU Lightmass 5.7.1 and 5.6.1
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5
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492
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April 22, 2026
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Nanite raytracing crash when creating a new Viewport after scene load
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3
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83
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April 22, 2026
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Unreal (5.4.4 and 5.6 Preview) Lightmass on Mac stopping at 0%
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15
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930
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April 22, 2026
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Different clouds from camera view to still image using MRQ
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0
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34
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April 22, 2026
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Megaplants and Path Tracing not working [5.7.4]
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2
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395
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April 22, 2026
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How to turn off Camera casting spherical shadow onto landscape or static mesh ground.
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0
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54
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April 22, 2026
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Bug with Substrate bsdf blends; when the transition is only one (or less) pixels wide, you get a black line on the transition
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8
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105
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April 22, 2026
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Nanite voxelization holes in the mesh
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6
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183
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April 22, 2026
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When r.RayTracing.Shadows.Translucency is enabled, the directional light source angle causes distant shadows to blur and fade out.
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4
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165
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April 22, 2026
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Pixelated DOF issue on out of focus objects close to the camera when rendering through Movie Render Queue. (UE 5.6)
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45
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4742
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April 22, 2026
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How to Offset ReflectionVectorWS
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10
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297
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April 21, 2026
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Having issues using Quixel Megaplants/Nanite Foliage with Pathtracer?
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4
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258
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April 21, 2026
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