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Shadow issue. Lumen/VSM
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1
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49
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March 12, 2026
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Skylight Broken
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4
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141
|
March 11, 2026
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Megalights issue: glitter/sparkle effect in 5.7.3 on unlit materials and collision edges. Any solution?
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10
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338
|
March 11, 2026
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TSR Ghosting after color grading
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6
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322
|
March 11, 2026
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Scene Capture/Render Target view Causes Niagara Flickering Issue
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5
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1298
|
March 11, 2026
|
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Issue with Lightmaps on VR Quest deploy
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0
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47
|
March 11, 2026
|
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Global Illumination Scalability Performance Issue when switching from Epic or High to Low or Medium
|
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0
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142
|
March 11, 2026
|
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Difference between Differences between texture sample and texture object?
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7
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36039
|
March 11, 2026
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Spotlight inside of Blueprint doesnt make shadows
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15
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4512
|
March 11, 2026
|
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Exponential Height Fog doesn't appear in scene capture 2D component render
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0
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27
|
March 10, 2026
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Potential wrong branch condition about DFAO and Niagara GPU SDF Collision
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4
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75
|
March 10, 2026
|
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How do I make a opacity mask on Nanite objects?
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6
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162
|
March 10, 2026
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Rare crash when changing scalability settings rapidly
|
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12
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88
|
March 11, 2026
|
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Does Fortnite support deferred shading on mobile?
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5
|
141
|
March 10, 2026
|
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Ghosting effect in when rendering? (also in the editor)
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0
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44
|
March 10, 2026
|
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Scaling Nanite StreamingPoolSize/VRAM usage via Scalability Settings or at Runtime
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1
|
145
|
March 10, 2026
|
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Unreal post Process look different in render
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4
|
102
|
March 10, 2026
|
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Distance Field Ambient Occlusion artifacts when using dynamic resolution
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12
|
96
|
April 10, 2026
|
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Landscape Offset Issues When Dividing Landscape Into Multiple Streaming Levels
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3
|
53
|
March 10, 2026
|
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Screen Rendering Black UNLESS Level Sequence Is Opened While Debugging (UE 4.27)
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2
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83
|
March 10, 2026
|
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Show actor in scene capture only
|
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2
|
85
|
March 10, 2026
|
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Panini Lens Projection and Post Process buffers broken in 5.5
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1
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45
|
March 10, 2026
|
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How to prevent SkyAtmosphere appearing in scene captures?
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6
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1869
|
March 9, 2026
|
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UE5 PC black screen and 100% fans
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2
|
128
|
March 9, 2026
|
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Metallic value shown in Ray Tracing Debug visualization appears gamma corrected compared to the actual input value
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0
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52
|
March 9, 2026
|
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Crash when enabling async compute
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2
|
71
|
March 9, 2026
|
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轻量级发射器特效Attach缩放表现问题
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3
|
51
|
March 9, 2026
|
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Trees and grass create shadows that glare, create noise and shimmer.
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4
|
140
|
March 9, 2026
|
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Shot/Camera "no shot" When Rendering Level Sequence in Movie Render Queue
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36
|
17019
|
March 9, 2026
|
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Packed Level Actors or Level Instances with baked lightmaps
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|
7
|
1356
|
March 8, 2026
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