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Image difference: Field of View vs. Custom Projection Matrix
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2
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70
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February 16, 2026
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The camera vector in postprocess material seems wrong?
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9
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2132
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February 16, 2026
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Distance Field Shadows are never cast for nearby objects
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7
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77
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February 17, 2026
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Switching Between Clear/Blur on Glass Material. Best Way to Adjust Opacity Independently?
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0
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68
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February 15, 2026
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Unreal 5.1 High Resolution Bug **URGENT FIX NEEDED**
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16
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2857
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February 15, 2026
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Movie Render Queue and High Resolution Screenshot - Future friends?
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4
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2229
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February 15, 2026
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Refresh Texture Streaming Pool Without Restart? (r.Streaming.PoolSize Improvement)
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5
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547
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February 14, 2026
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4.15 Error - 'Too Many Overlapping Shadowed Moveable Lights, Shadowcasting Disabled'
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8
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11768
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February 14, 2026
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Need a way to have lights in child actors or scene components bake static lighting
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6
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159
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February 14, 2026
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SpiralBlur-SceneTexture not to blur objects before the plane with SpiralBlur
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3
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919
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February 13, 2026
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How do I get rid of these black metallic splotches on my textures?
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2
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104
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February 13, 2026
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Incorrect SDF deactivation on Strix Halo results in flat/washed-out lighting.
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3
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98
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February 13, 2026
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Nanite render in Niagara ignore particle colour
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4
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126
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February 20, 2026
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Is SceneTexture:Subsurface not supported while using Substrate?
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0
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44
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February 12, 2026
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Rendering Decal on Foliage
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3
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2287
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February 12, 2026
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User Scene Texture gets cutoff in VR for Right Eye
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0
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53
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February 12, 2026
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How are Lyra logo textures created? (RGB channels contain different data)
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4
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93
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February 12, 2026
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GPU Lightmass Error: Array index out of bounds
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2
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135
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February 12, 2026
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Why can't I use VSM to shadow objects drawn with Indirect Draw + Custom PrimitiveComponent
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0
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49
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February 12, 2026
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Crash on OwnerLastRenderTimePtr update
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3
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63
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February 12, 2026
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why the material's effect look different between in editor's preview and game scene?
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1
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50
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February 12, 2026
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Lighting malfunction in level on a mobile device when upgrade to UE 5.7.3
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0
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53
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February 12, 2026
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View-Expansion for Lumen's SurfaceCache updates in Tiled-Renderer
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2
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69
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February 12, 2026
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Bink video cannot play with "Overlay Fill Screen with Aspect Ratio" in UE 5.7.1 Standalone mode
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3
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99
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February 12, 2026
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Post Process Blending not working as expected?
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9
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134
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February 12, 2026
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Nanite mesh with WPO has shadow artifacts from Directional light
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4
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78
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February 11, 2026
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Is it possible to hook into light mode / dark mode platform preferences for game screen display?
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0
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47
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February 11, 2026
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This seems to be a bug for RenderGraph
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1
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77
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February 11, 2026
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Small, bright, random color flashes in Volumetric Fog with Lumen 5.6.1
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3
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331
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February 11, 2026
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Artefacting between meshes using the same translucent glass material
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2
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136
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February 11, 2026
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