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Clouds in Pathtracing not illuminated by sky
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8
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170
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November 18, 2025
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Stop Translucent Material from Fading with Distance
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12
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5035
|
November 18, 2025
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Issues with Static Meshes: LOD material swap and Nanite LOD looks overly simplified
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2
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211
|
November 18, 2025
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Alembic groom being culled or strangely lit based off distance
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1
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283
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November 18, 2025
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Proper workflow for rendering passes like depth and world position
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12
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371
|
November 18, 2025
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Spotlights with large Attenuation Radius' produce blocky artefacts and ignore soft shadows
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4
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237
|
November 18, 2025
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Memory Spike After Loading (Nanite + Primitive + DistanceFields)
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2
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179
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November 18, 2025
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Where are the baked textures?
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6
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397
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November 17, 2025
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The best way to check triangle to vertices ratio for Nanite and overall polycount question
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4
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422
|
November 17, 2025
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Crash in UNiagaraComponentPool::Cleanup(UWorld *)
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11
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139
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November 17, 2025
|
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How to get the scene Accelerate Structure (TLAS) for custom Ray Tracing
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7
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2124
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November 17, 2025
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Draw Material to Render Target is low resolution
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1
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169
|
November 17, 2025
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lighting change after open level
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1
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300
|
November 17, 2025
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No shadows on landscape
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14
|
4476
|
November 17, 2025
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Unreal editor uses 1% GPU when working on project
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5
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464
|
November 17, 2025
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"lighting needs to be rebuilt" every time the map is reopened
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5
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2237
|
November 17, 2025
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Corrupted previous bone data when using r.gtsynctype 1 and r.oneFrameThreadLag 1
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2
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145
|
November 17, 2025
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Niagara GPU sim crashing after update to 5.6
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12
|
330
|
November 17, 2025
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Geometry Appears Incomplete in Viewport
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0
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74
|
November 17, 2025
|
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3D Widget is blurred using Temporal AA
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9
|
6595
|
November 16, 2025
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Long times spent in D3D12_Present
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11
|
531
|
November 16, 2025
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Weird Shadow artifects with Metahuman Hair in Unreal Engine 5.4
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1
|
140
|
November 16, 2025
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Texture-Sampled Inverse Transform Matrix Always Behind Scene Proxy → Visible Texture “Sliding” When Actor Moves
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0
|
93
|
November 16, 2025
|
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Skylight lights interiors completely - except for the ceilings
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5
|
295
|
November 16, 2025
|
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Invisible HLODs in the game (UEFN)
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0
|
58
|
November 15, 2025
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Low resolution Sun and Cloud in Path Tracer.
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0
|
61
|
November 15, 2025
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Motion design render don't show soundwave animator.
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|
10
|
506
|
November 15, 2025
|
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Material Doesn't Render on Phone but Works Fine on Tablet
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1
|
135
|
November 15, 2025
|
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Build crash when enabling r.CreateShadersOnLoad=1
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6
|
324
|
November 15, 2025
|
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whats up with ray tracing in UE5.5 and beyond?
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3
|
710
|
November 14, 2025
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