|
We need to focus on building a better community for Unreal Engine here
|
|
3
|
95
|
July 11, 2026
|
|
HUD Scale setting affects Reticle Size and Ammo Indicator for weapons with special UI
|
|
1
|
127
|
July 11, 2026
|
|
Can we please get the abilty to set the player model to a custom model?
|
|
0
|
35
|
July 10, 2026
|
|
Changing a game setting updates lighting
|
|
1
|
165
|
July 10, 2026
|
|
Server Crash / Freeze (random)
|
|
5
|
147
|
July 10, 2026
|
|
Players get assigned to Teams Even If Island is set to Free for All(Repost)
|
|
2
|
209
|
July 10, 2026
|
|
Cloudflare / DDoS mitigation is done incorrectly
|
|
2
|
98
|
July 10, 2026
|
|
Bug Report ā Epic Games Launcher: Fab/Marketplace installs fail for accounts with large libraries (catalog QueryItems exceeds 1000-ID server limit)
|
|
0
|
43
|
July 10, 2026
|
|
Creative 1.0 HUD Device Not Working on First Round (Published Maps)
|
|
1
|
89
|
July 10, 2026
|
|
Spawn Pad Collision Re-Enables on Round 2 / Round Transition
|
|
4
|
121
|
July 10, 2026
|
|
Public lobbies having major FPS lag
|
|
2
|
93
|
July 10, 2026
|
|
BUG UEFN revision control
|
|
1
|
47
|
July 10, 2026
|
|
AI Assistant ā Performance and Code Handling Bug (Webpage & UEFN)
|
|
20
|
379
|
July 10, 2026
|
|
Sequence Pinning only available on parent
|
|
0
|
21
|
July 10, 2026
|
|
My card has been issued, but it still isn't working. The draft isn't working either, yet there are no errors.
|
|
0
|
23
|
July 10, 2026
|
|
Invalid domain
|
|
0
|
26
|
July 10, 2026
|
|
Mass Replicated Entities are not getting destroyed when we tried to upgrade to UE5.8
|
|
0
|
56
|
July 10, 2026
|
|
Importing a Material in 5.8
|
|
0
|
39
|
July 10, 2026
|
|
[CRITICAL] Voice Chat Becomes Unusable in Large Matches (Again)
|
|
1
|
164
|
July 10, 2026
|
|
Control Rig animation correct in 5.6 but offset/broken after baking and on import in 5.8 ā appears to be a 5.8 evaluation/bake regression
|
|
1
|
97
|
July 10, 2026
|
|
Community Tutorial: UE5 Modular Character Customization
|
|
0
|
75
|
July 10, 2026
|
|
Metahuman Texture Max Export
|
|
0
|
29
|
July 10, 2026
|
|
Unreal Engine 5.8 full of bugs
|
|
1
|
287
|
July 10, 2026
|
|
Vulkan RHI submits batches that wait on binary semaphores before the corresponding signal operations are submitted (violates VUID-vkQueueSubmit-pWaitSemaphores-03238); deadlocks on Mesa/RADV Linux
|
|
1
|
78
|
July 9, 2026
|
|
ShallowWaterRiver simulation does not initialize in Unreal Engine 5.7.4
|
|
1
|
101
|
July 9, 2026
|
|
None of the thumbnails Iām trying to use are getting accepted
|
|
0
|
35
|
July 9, 2026
|
|
Game breaking bug: ALL PLAYERS CAN END RELEASED GAME
|
|
4
|
147
|
July 9, 2026
|
|
Enabling Infinite Magazines on a Weapon with an Empty Magazine Breaks Fire Rate
|
|
1
|
141
|
July 9, 2026
|
|
UEFN project blocked - content-service.module_not_found on orphaned server-side module reference
|
|
0
|
38
|
July 9, 2026
|
|
Island Transaction Titles Not Working?
|
|
4
|
220
|
July 9, 2026
|