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Landscape Spline Rotational Snapping Stuck On
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0
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8
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August 11, 2026
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[UE 5.8.1][D3D12] GPU DEVICE_HUNG during Virtual Shadow Map invalidation after level streaming
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0
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12
|
August 11, 2026
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5.8.1 dev-slim container includes a UBA file that decompresses to 1TB file on disk
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0
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11
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August 11, 2026
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CubeGrid Tool — Shift+Click to complete a block selection across two cells removed in 5.8
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6
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263
|
August 11, 2026
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UE 5.7.4 — TSR ghosting and slow glyph convergence when changing TextBlock content in a World-Space Widget Component
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0
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19
|
August 11, 2026
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UE 5.8 Vulkan on Linux triggers VK_ERROR_DEVICE_LOST / GPUVM read fault on AMD RX 9070 XT with RADV
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6
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475
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August 10, 2026
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RestartLevel Console Command Causes Pure Virtual Function Crash
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1
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36
|
August 10, 2026
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CPU lightmass Vertex Colors don't emit GI
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1
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328
|
August 10, 2026
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CPU Lightmass Stationary Skylight GI not baked
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1
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308
|
August 10, 2026
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UE 5.8 10X GC Purge Garbage Performance Regression from 5.7
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0
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30
|
August 10, 2026
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Mass crowds using SkinnedMeshInstance leak GPU memory — every wave of spawned-and-killed entities permanently grows the animation track pool (5.8)
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0
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25
|
August 10, 2026
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UE5.8 VCam Livelink not working
|
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2
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79
|
August 10, 2026
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CPU Lightmass GI breaks when deleting cache
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1
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225
|
August 10, 2026
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[UE 5.8.1] Mutable - 'Transform Parameter' cannot be added to a state's list of Runtime Parameters
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0
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14
|
August 10, 2026
|
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SteamOS Unreal Engine 5.8
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6
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185
|
August 10, 2026
|
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[UE 5.8.1] Switch to forward renderer causing visual artifact with spot light and point light
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0
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30
|
August 9, 2026
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[UE 5.8.1][GAS] OverflowEffect triggers on first stack application
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1
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71
|
August 9, 2026
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Procedural Vegetation Editor Generates Incorrect Bone Orientations, Causing Broken Dynamic Wind Animation
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0
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20
|
August 9, 2026
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Guaranteed client crash shortly after joining a session with Chaos Mover resimulation (access violation in TestModeParticleDisabled)
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0
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20
|
August 9, 2026
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UE 5.8.0 - blank + openXR plugin + instanced stereo = instant crash in VR
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7
|
210
|
August 9, 2026
|
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Guaranteed startup crash in packaged builds when the PSO precache option KeepInMemoryUntilUsed is enabled on NVIDIA / Qualcomm GPUs
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0
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27
|
August 9, 2026
|
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[UE 5.7.4] Flickering/shimmering lighting on foliage (trees) - Nanite + Lumen
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0
|
26
|
August 9, 2026
|
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Procedural Vegetation Nanite Foliage meshes crash packaged project
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21
|
762
|
August 9, 2026
|
|
5.8: Large physics update performance regression
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3
|
625
|
August 9, 2026
|
|
(5.8.1) Neither Spring Controller nor Anim Dynamics seems to work on end bones now
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0
|
18
|
August 9, 2026
|
|
Newly duplicated geometry in the editor isn't traceable until the level is reloaded
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0
|
18
|
August 8, 2026
|
|
Bundled PSO Spc cache fails to load during cook and prevents packaging with it
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|
3
|
70
|
August 8, 2026
|
|
Lyra Warning When Dying During Weapon Fire
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1
|
31
|
August 8, 2026
|
|
Change of Mode between Additive and override of Anim Layer will cause twist of character pose.
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0
|
16
|
August 8, 2026
|
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Launcher Corrupting Project with Broken Plugin Updates
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|
1
|
36
|
August 8, 2026
|