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[Building] damaged builds flicker when you come closer/ move away and they do not look good on screenshots
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1
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54
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February 5, 2026
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[Buildings] Healthy builds sometimes look slightly damaged
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3
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65
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February 5, 2026
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Nitro Barrel doesn't spawn when located in any device that uses zones
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3
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136
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February 5, 2026
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Overshield still doesnt work properly
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1
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132
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February 5, 2026
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Progress Based Mesh Device NOT working correctly
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1
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82
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February 5, 2026
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[STABILITY] HONK IS NOW AUDIBLE IN SOME CARS AND BIKES
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0
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26
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February 5, 2026
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Epic textures cannot be assigned to Texture Sample nodes
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1
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73
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February 5, 2026
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Jam Track Options Viewable (when disabled)
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1
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87
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February 5, 2026
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Creative 1.0 (and possibly UEFN) memory inflation
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1
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39
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February 5, 2026
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Marking from the minimap doesn't work
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4
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210
|
February 5, 2026
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Gold and Resource UI not visible when enabled using the HUD Controller Device
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7
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473
|
February 5, 2026
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Driveable Reboot van revive seat doesn't work even when the settings at the spawner are turned on
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0
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29
|
February 5, 2026
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UEFN crashes when i open my main project - Workaround included
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0
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33
|
February 5, 2026
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View models not updating in game
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1
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161
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February 5, 2026
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NORMAL - "Target" input not visible to mobile players
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3
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128
|
February 5, 2026
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Testing the & is considered like a command line in JIRA Cloud
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1
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36
|
February 5, 2026
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[UI Widget] Started getting errors when opening my widget blueprint after the most recent update
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2
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105
|
February 5, 2026
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`.AddEntities()` function not working as intended
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3
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255
|
February 5, 2026
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Returning to lobby results in a black screen
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2
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122
|
February 5, 2026
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Creative 1.0 Is a Joke, the Cut tool is broken, here Five things that are broken (there's much more smaller stuff, but I don't have time to list those right now)
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1
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89
|
February 5, 2026
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URC2 restores deleted empty folders
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16
|
511
|
February 5, 2026
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UEFN Documentation for "fort_character" seems inaccessible
|
|
1
|
73
|
February 5, 2026
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Memory Calculation stuck CAN NOT PUBLISH
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1
|
77
|
February 5, 2026
|
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Entitlements Fail to Be Checked
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|
2
|
128
|
February 4, 2026
|
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Terrain sculpting performance
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|
2
|
92
|
February 4, 2026
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Converting Creative Islands to UEFN
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5
|
227
|
February 4, 2026
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UEFN does not currently support morph targets
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8
|
580
|
February 4, 2026
|
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NPC Death animation on EVERY single NPC spawner device is broken
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6
|
305
|
February 4, 2026
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Carryable device does not work with top-down camera setup
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|
1
|
102
|
February 4, 2026
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New Sidekicks (Pet System) Causing Island-Wide Crashes Back to Lobby
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|
5
|
250
|
February 4, 2026
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