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BP variable default value resets to parent BP variable default value when packaged
|
|
2
|
400
|
October 13, 2015
|
|
Load Save and how to know when a level is loaded
|
|
0
|
521
|
October 13, 2015
|
|
Crash When Searching References For Structure
|
|
1
|
305
|
October 12, 2015
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|
Broken Mesh Collection
|
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0
|
288
|
October 12, 2015
|
|
Is there any way to use one variable in two bluebrints
|
|
3
|
385
|
October 12, 2015
|
|
Unable to make a UStruct with my UClass
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3
|
631
|
October 12, 2015
|
|
changing variable amounts
|
|
2
|
1065
|
October 10, 2015
|
|
checking for variable amount
|
|
7
|
405
|
October 10, 2015
|
|
Remember passed levels
|
|
1
|
309
|
October 10, 2015
|
|
Saving high score
|
|
10
|
1192
|
October 10, 2015
|
|
Using Gamepad With Inventory
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|
4
|
3463
|
October 7, 2015
|
|
Inventory pickup class storage
|
|
2
|
533
|
October 7, 2015
|
|
actor reference at widget blueprint
|
|
2
|
1544
|
October 6, 2015
|
|
Loading character stats on respawn ~~ help!
|
|
2
|
574
|
October 6, 2015
|
|
Scale static meshes from a data table
|
|
0
|
408
|
October 6, 2015
|
|
Accessing Level Blueprint Variables during PIE
|
|
4
|
680
|
October 5, 2015
|
|
Getter node necessary to avoid scope problem?
|
|
8
|
845
|
October 5, 2015
|
|
How can I do the Opposite of Ease?
|
|
7
|
1667
|
October 4, 2015
|
|
Where should inventory items go when in your inventory so they exist after a level change?
|
|
5
|
1451
|
October 3, 2015
|
|
Using UENUMS or USTRUCTS without class
|
|
2
|
2655
|
October 3, 2015
|
|
Find all items in array?
|
|
2
|
3264
|
October 2, 2015
|
|
Get a variable from another blueprint
|
|
3
|
1196
|
October 2, 2015
|
|
How do I keep a valid reference to a InstancedStaticMesh instance?
|
|
4
|
622
|
October 1, 2015
|
|
What Kind of GET Array is this?
|
|
6
|
464
|
September 30, 2015
|
|
Access Variables From Another Actor C++
|
|
6
|
5127
|
September 30, 2015
|
|
Get a variable from another blueprint
|
|
3
|
3451
|
September 26, 2015
|
|
savegame blueprint and loadgame blueprint
|
|
1
|
341
|
September 24, 2015
|
|
Anyone know an inventory system?
|
|
1
|
235
|
September 19, 2015
|
|
"No structure in SubCategoryObject in pin" with custom USTRUCT parameter
|
|
1
|
1048
|
September 16, 2015
|
|
Deleting a USaveGame Pointer causes a hard crash
|
|
3
|
530
|
September 15, 2015
|