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UE 5.6.1 Audio Insights crashes immediately on macOS (Apple Silicon M4) due to duplicate Slate style registration
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1
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62
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August 18, 2026
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II- E1003 loading error
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0
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42
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August 18, 2026
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Changes to the Process for Submitting Unreal Engine Bug Reports
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2
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816
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August 18, 2026
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UBT erroneously compiles unchanged C++ files again on every build when bUseUnityBuild is set to false in the BuildConfiguration.xml
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0
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58
|
August 18, 2026
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LiveLink Face Blendshape Data overlay not working
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1
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67
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August 18, 2026
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UE 5.8 WASAPI Update Breaks Audio
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1
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162
|
August 17, 2026
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Mesh Terrain doesn't work with software lumen
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3
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188
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August 17, 2026
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Simulate is more than twice as slow than regular play in the editor.
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2
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120
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August 17, 2026
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Feature Request: Native JPEG XL (.jxl) Support as a Texture Source Format to Optimize Editor Storage
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0
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44
|
August 17, 2026
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UE5.8 Modular control rig can not be exposed in Bake to Control rig feature
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3
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225
|
August 17, 2026
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Component attachment is broken and detaches when “Simulate Physics” is enabled
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0
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29
|
August 17, 2026
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Bug Report: Learning Agents — AddAgent after RemoveAgent causes permanent "non-matching iteration numbers" desync
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0
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38
|
August 17, 2026
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Ensure "Owner is not selected" when a selected component is destroyed via DestroyComponent()
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0
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30
|
August 17, 2026
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AttachToComponent silently discards attachment when target is simulating physics, leaving AttachParent null after re-registration
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0
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33
|
August 17, 2026
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MetaHuman Creator (in-editor plugin) AutoRig + texture download fail with a 300s HTTP timeout / "Server Error" from non-US regions (5.6/5.7/5.8, regression from 5.5)
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5
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216
|
August 17, 2026
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Slate: FSlateRHIRenderer::ScreenshotState causes editor crash
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0
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41
|
August 16, 2026
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UE 5.8 Translucent material not covered by hair groom
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5
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317
|
August 16, 2026
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Datasmith live link 3dsmax cache problem
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0
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18
|
August 16, 2026
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Virtually every design choice in UEFN; holographic systemic failures disrespecting users' time
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0
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53
|
August 16, 2026
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Gameplay Tutorials does not link to proper pages
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0
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45
|
August 16, 2026
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Game files required to initialize the global shader library are missing
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0
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65
|
August 15, 2026
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Get PCG Component Data - Cannot receive data from blueprint.
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3
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92
|
August 15, 2026
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Input Action<Vec2> linked to Input Touch = 0,0 when TrigggerEvent::Completed
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0
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29
|
August 14, 2026
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Missing CenteredScale Composite Pass in Composure 5.8
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0
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49
|
August 14, 2026
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5.8.1 dev-slim container includes a UBA file that decompresses to 1TB file on disk
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1
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77
|
August 14, 2026
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Kicked out and Ban for no reason
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2
|
67
|
August 14, 2026
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PVE Trunk Texture Setup example material instance broken
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0
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42
|
August 14, 2026
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Game Crashed on startup
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0
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39
|
August 14, 2026
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Live Link Face Android 1.3.0: Capture Manager cannot transfer takes >~525 MB — the client never uses the protocol's own resume offset
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0
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81
|
August 13, 2026
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Live Link Hub 5.8.1 crashes loading ANY saved config or restoring autosave (Assertion failed: IsValid() SharedPointer.h:1133)
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0
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52
|
August 13, 2026
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