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is changing strafe style on mover in 5.8 gasp broken
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0
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48
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August 13, 2026
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Instanced Skinned Meshes permanently render reference pose when their chunks fall outside the scene-culling cell hierarchy (uncullable range / stale chunk attributes)
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0
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55
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August 13, 2026
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Unreal Editor on Windows is unable to recognize iTunes
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0
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27
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August 13, 2026
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Root motion isn't working in the game on a metahuman, but the root bone is animated correctly
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0
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61
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August 13, 2026
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SceneCaptureComponent2D with Capture Every Frame disables Global Distance Field in the main view
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2
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129
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August 13, 2026
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Division can be slightly off in materials custom node with parameter input
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0
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32
|
August 12, 2026
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[UE 5.8.1][Unreal MCP] ObjectTools.get_properties crashes Editor with FName max length assertion when passed list_properties schema
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0
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45
|
August 12, 2026
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Dialogue wave dont save
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2
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128
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August 12, 2026
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5.8: Ribbon Emitter Not working on the GPU
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1
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135
|
August 12, 2026
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UE5.8 error C2280: attempting to reference a deleted function
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0
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69
|
August 12, 2026
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Landscape Edit Layers (5.8 regression): neighbor input-area widening for seam fix leaks into persisted WeightmapLayerAllocations, inflating SRV usage
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0
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52
|
August 12, 2026
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UE5.8.1 - Editor stuttering when closing Blueprints or the engine.
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0
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52
|
August 12, 2026
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Tracelog concurrency issues when AllocateBlockFromPool
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0
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42
|
August 12, 2026
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The conflict between Landscape and Nanite causes materials to fail to display and render
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0
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77
|
August 12, 2026
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Unreal Engine 5.8.1 Blueprints-only Project Cook/Package Failure
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0
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80
|
August 12, 2026
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Landscape Spline Rotational Snapping Stuck On
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0
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33
|
August 11, 2026
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UE 5.7.4 — TSR ghosting and slow glyph convergence when changing TextBlock content in a World-Space Widget Component
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0
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49
|
August 11, 2026
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UE 5.8 Vulkan on Linux triggers VK_ERROR_DEVICE_LOST / GPUVM read fault on AMD RX 9070 XT with RADV
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6
|
698
|
August 10, 2026
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RestartLevel Console Command Causes Pure Virtual Function Crash
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1
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85
|
August 10, 2026
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CPU lightmass Vertex Colors don't emit GI
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1
|
577
|
August 10, 2026
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CPU Lightmass Stationary Skylight GI not baked
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1
|
562
|
August 10, 2026
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Mass crowds using SkinnedMeshInstance leak GPU memory — every wave of spawned-and-killed entities permanently grows the animation track pool (5.8)
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0
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91
|
August 10, 2026
|
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UE5.8 VCam Livelink not working
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2
|
148
|
August 10, 2026
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[UE 5.8.1] Mutable - 'Transform Parameter' cannot be added to a state's list of Runtime Parameters
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0
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38
|
August 10, 2026
|
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Procedural Vegetation Editor Generates Incorrect Bone Orientations, Causing Broken Dynamic Wind Animation
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0
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59
|
August 9, 2026
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Guaranteed client crash shortly after joining a session with Chaos Mover resimulation (access violation in TestModeParticleDisabled)
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0
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52
|
August 9, 2026
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UE 5.8.0 - blank + openXR plugin + instanced stereo = instant crash in VR
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7
|
290
|
August 9, 2026
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Guaranteed startup crash in packaged builds when the PSO precache option KeepInMemoryUntilUsed is enabled on NVIDIA / Qualcomm GPUs
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0
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71
|
August 9, 2026
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[UE 5.7.4] Flickering/shimmering lighting on foliage (trees) - Nanite + Lumen
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0
|
60
|
August 9, 2026
|
|
(5.8.1) Neither Spring Controller nor Anim Dynamics seems to work on end bones now
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0
|
41
|
August 9, 2026
|