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Newly duplicated geometry in the editor isn't traceable until the level is reloaded
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0
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60
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August 8, 2026
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Lyra Warning When Dying During Weapon Fire
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1
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62
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August 8, 2026
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Change of Mode between Additive and override of Anim Layer will cause twist of character pose.
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0
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32
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August 8, 2026
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[UE 5.8][glTF] Skinned glTF splits into several Skeletal Meshes — the shipped GLTF pipeline preset ships "Do Not Combine" (regression from 5.7)
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1
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122
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August 7, 2026
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Linux: CJK IME text not committed when bare "en_US" locale is missing
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0
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63
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August 7, 2026
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[UE 5.7.4] MapPlayerKey(None) cannot unbind gamepad mappings with a default gamepad key
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0
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39
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August 7, 2026
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UE5.7 Crash on Startup: "Unable to use default cache graph" - No Writable Nodes Available
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0
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37
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August 7, 2026
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Common UI navigation can be completely broken while using gamepad
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1
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90
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August 7, 2026
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UE5.8 Take Recorder Niagara Sim Cache 崩溃:根因定位与修复方案
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0
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82
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August 7, 2026
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Anim Montage using Inertialization Blend Out Mode can fail to trigger notifies event.
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0
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54
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August 7, 2026
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primary genre rankings not updating for my island
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0
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37
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August 7, 2026
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5.8: Blending back to gameplay from Sequencer does not work
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2
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197
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August 7, 2026
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[UE5.8] Changing Light Color on a Blueprint subclass of a LightActor crashes the Editor
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1
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192
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August 6, 2026
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CubeGrid’s corner mode and Ctrl+drag shortcuts do not work in 5.8's Viewport
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3
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254
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August 6, 2026
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UE 5.8 Can't package with Metahuman and/or Take Recorder
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0
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81
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August 6, 2026
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We're forced to use so many useless plugins
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1
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124
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August 6, 2026
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Are y'all planning on programming water correctly, at all, ever? T.T
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0
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42
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August 5, 2026
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nDisplay: -dx12 -quad_buffer_stereo outputs mono when the display is a multi-GPU NVIDIA Mosaic (works on DX11, and on a single-GPU surface with the same build)
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1
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118
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August 5, 2026
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Movie Render Graph Alpha Output
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3
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142
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August 5, 2026
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Placing character definitions fails to place character definitions
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0
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36
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August 5, 2026
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Iron mouse sprite
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0
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43
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August 5, 2026
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Iron Mouse Bug, not extracting higher than three and not showing up after equipping?
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0
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43
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August 5, 2026
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MetaHuman Full Rig: AutoRig status poll with waitSeconds=10 hangs for 300s and fails with "Server Error" (5.8.1, reproduced across two accounts)
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1
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95
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August 5, 2026
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impossible to use UEFN and Fortnite after update
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0
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49
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August 4, 2026
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MetaHuman Character “Combined Mesh” asset picker is missing in UE 5.8
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0
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68
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August 4, 2026
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[5.8.1] IKRetargeter marks asset for deletion on P4 instead of overwriting
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0
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40
|
August 4, 2026
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[UE5.8] "Extended GBuffer" option breaks Subsurface Profile SSS on Mobile Deferred Shading
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1
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192
|
August 4, 2026
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Mac Editor Splash ignores platform-specific EdSplash.bmp and always loads EdSplash.png when present
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0
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42
|
August 4, 2026
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Issue when blending materials with Nanite enabled 5.8 & 5.8.1
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0
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46
|
August 4, 2026
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UAF module with InitMethod=InitializeAndPauseInEditor never pauses in EditorPreview worlds
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0
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46
|
August 4, 2026
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