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Nanite Displacement bugged in exact same Landscape in UE 5.8 but not in UE 5.7
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2
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94
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August 4, 2026
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impossible to use UEFN and Fortnite after update
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0
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24
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August 4, 2026
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MetaHuman Character “Combined Mesh” asset picker is missing in UE 5.8
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0
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28
|
August 4, 2026
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[5.8.1] IKRetargeter marks asset for deletion on P4 instead of overwriting
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0
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21
|
August 4, 2026
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[UE5.8] "Extended GBuffer" option breaks Subsurface Profile SSS on Mobile Deferred Shading
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1
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144
|
August 4, 2026
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Mac Editor Splash ignores platform-specific EdSplash.bmp and always loads EdSplash.png when present
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0
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27
|
August 4, 2026
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Issue when blending materials with Nanite enabled 5.8 & 5.8.1
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0
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30
|
August 4, 2026
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UAF module with InitMethod=InitializeAndPauseInEditor never pauses in EditorPreview worlds
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0
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23
|
August 4, 2026
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UAF FMontageTrait evaluates its Source child without updating it once a montage reaches full weight
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0
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23
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August 4, 2026
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WaterBody Exlusion Volumes Don't Work
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0
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32
|
August 3, 2026
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UAssetManager::AddDynamicAsset requires BundleData now in UE 5.8
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0
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26
|
August 3, 2026
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Intermittent iPadOS launch crash in CallstackTrace_Initialize across multiple Unreal projects
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5
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155
|
August 3, 2026
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Incorrect Viewport Color in 5.8.1 / Mac Studio Display
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0
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23
|
August 3, 2026
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Can't install Unreal Engine, stuck at 0% Initializing....
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0
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36
|
August 3, 2026
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UE 5.8 StateTree: A State with Tasks all marked as not affecting completion may incorrectly complete as Succeeded
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0
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38
|
August 3, 2026
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Movie render is completely FUBAR in 5.8
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4
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197
|
August 3, 2026
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Simulate is more than twice as slow than regular play in the editor.
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1
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47
|
August 3, 2026
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Crash on new game load because Unreal's renderer keeps a leftover pointer to a garbage collected asset
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0
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12
|
August 3, 2026
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Linux: Can't drag tabs
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2
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95
|
August 3, 2026
|
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UE 5.8.1 'Chaos Caching breaking every bindings to actors in level sequence'
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0
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23
|
August 3, 2026
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UE 5.6.1 Audio Insights crashes immediately on macOS (Apple Silicon M4) due to duplicate Slate style registration
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0
|
29
|
August 2, 2026
|
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UE 5.6.1: Disabling "Supports Mouse and Keyboard" in Common Input breaks Editor mouse cursors after PIE
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0
|
36
|
August 2, 2026
|
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[Quality Switch] node isn't working properly
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0
|
31
|
August 2, 2026
|
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Request to Reset Event Schedule Edit Limit
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0
|
23
|
August 2, 2026
|
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UE 5.8 new blank project has unhandled exception in generated C++ project in Visual Studio
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2
|
105
|
August 2, 2026
|
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Editor Keyboard Shortcuts
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0
|
26
|
August 1, 2026
|
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Stat Powerup Device "Stat to Apply" dropdown menu fails to populate many Stat Creator stats
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6
|
67
|
August 1, 2026
|
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Audio sounds bad i packaged build ever since 5.8
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1
|
84
|
August 1, 2026
|
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UE 5.8: Fullscreen PIE does not cover Windows taskbar on Windows 11
|
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0
|
23
|
August 1, 2026
|
|
[Unreal 5.8] - First-Person Self-Shadowing does not render with Megalights
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4
|
185
|
July 31, 2026
|